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Advanced Outline Shader

A field report on Unity Asset Store pricing, by way of IT'S KIRU

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Advanced Outline Shader
§ 02The data

No recorded changes yet.

§ 03About this asset
The Advanced Outline System is a clean, modular, and high-performance screen-space outline solution designed to easily highlight interactable objects, selected units, or occluded characters in your project. Natively compatible with both the Built-in (Standard) Render Pipeline and the Universal Render Pipeline (URP), the package automatically detects your project settings at runtime and loads the appropriate shaders dynamically. Whether you are developing a puzzle game (hover highlights), a stealth game (viewing enemy silhouettes through walls), an RPG (loot highlights), or an RTS (unit selection), this asset is fully customizable and genre-agnostic. Outlines are calculated dynamically via a multi-pass stencil technique. To ensure outlines look clean even on low-poly or hard-edged geometry, the system includes a normal smoothing utility that averages vertex normals in memory. A custom, user-friendly inspector editor allows you to easily manage settings and bake smooth normals directly inside the editor to prevent runtime loading spikes.

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
Who publishes Advanced Outline Shader?

Advanced Outline Shader is published by IT'S KIRU on the Unity Asset Store.

§ 05Also marked down