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AMAZ3D Proxy lite

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AMAZ3D Proxy lite
§ 02The data

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§ 03About this asset
AMAZ3D Proxy Lite is a Unity Editor tool designed to streamline the creation of optimized proxy assets for complex 3D models. Select an FBX asset, prefab, or GameObject, configure the desired geometry and texture settings, and generate an optimized proxy without leaving the Unity Editor. Due to architecture limitations this plugin only supports reduction up to 80k polygons and or 80%. You can check out the full version: https://assetstore.unity.com/packages/slug/308496 The plugin combines the source meshes, preserves multiple materials, simplifies the geometry, generates new UVs, bakes diffuse and normal textures, and automatically imports the resulting FBX into your project. AMAZ3D Proxy Plugin is suitable for environment assets, scanned models, architectural scenes, props, and other complex objects that require lighter geometry for improved runtime performance. Key Features - Percentage-based polygon reduction - Six point-cloud precision levels - Watertight and open-boundary geometry support - Automatic UV generation - Configurable spacing between UV islands - Adjustable texture margins to reduce bleeding artifacts - Diffuse and normal texture baking - Texture resolutions from 128×128 to 8192×8192 - PNG and JPG output formats - Gamma and Linear color-space options - Transparency-aware diffuse baking - OpenGL and DirectX normal-map standards - Original or baked high-frequency normal combination - Optional diffuse baking using the original shaders - Low, Medium, and High rendering-bake precision - Multi-mesh and multi-material processing - Static and skinned mesh support - Automatic 32-bit mesh indices for large assets - Reusable configuration presets - Custom suffix for generated assets - Automatic LOD Group creation and integration - Baking progress display inside the Unity Editor Simple Workflow - Select an FBX asset, prefab, or GameObject. - Choose the desired output polygon percentage. - Configure geometry, UV, diffuse, and normal-map settings. - Optionally enable automatic LOD Group integration. - Click Create Proxy. - Find the generated FBX and textures inside the automatically created Proxies folder. Rendering-Based Diffuse Baking For materials that rely on more complex shaders, AMAZ3D Proxy Plugin provides an optional rendering-based diffuse baking workflow. The source object is sampled from multiple camera angles using its original shaders, and the resulting colors are projected onto the proxy texture. This mode includes configurable baking precision and an integrated progress bar. Preset System Save the current proxy settings as a reusable Unity asset and load them whenever needed. Presets can store: - Polygon reduction settings - Point-cloud precision - Watertight configuration - UV margin and island spacing - Diffuse texture settings - Normal-map settings - Rendering-based baking options - Automatic LOD Group configuration This makes it easy to maintain consistent optimization profiles across multiple assets or target platforms. Automatic LOD Integration AMAZ3D Proxy Plugin can automatically create a LOD Group when one is not already present. If the selected object already contains a LOD Group, the generated proxy is appended as its final level while preserving the existing LOD renderers. LOD transition thresholds should be reviewed after generation to match the scale and visual requirements of your project. Requirements - Unity FBX Exporter package - Unity Editor Coroutines package - Universal Render Pipeline for the optional Bake Diffuse By Rendering feature The standard proxy-generation workflow does not require rendering-based diffuse baking. Important Notes - FBX is the recommended and primarily tested input format. - Embedded materials and textures must be extracted before generating a proxy. - Very aggressive reductions below 20% of the original polygon count may require additional testing. - Generated assets are stored in a dedicated Proxies/<asset_name>_proxy fol

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
Who publishes AMAZ3D Proxy lite?

AMAZ3D Proxy lite is published by ADAPTA studio on the Unity Asset Store.

§ 05Also marked down