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Any(MMO)RPG

A field report on Unity Asset Store pricing, by way of AnyRPG ; 5.0★ (84)

Any(MMO)RPG
§ 02The data

No recorded changes yet.

§ 03About this asset
Any(MMO)RPG allows you to create online and offline role playing games without writing a single line of code! Games and game content are created using Unity wizards and scriptable objects. This allows content creators to create simple prototypes in minutes, without having to setup all of the supporting systems that are normally required for role playing games. Out of the box, Any(MMO)RPG includes the following common building blocks: - Support for both online and offline play modes with the following additional features available in online mode: chat, guilds, mail, auctions, instanced dungeons, player groups, trade, friend lists, and MySQL database support via the free API server. - Built in controller system that supports autorun, fall damage, gliding/slowfall, swimming, flying, mounts, click-to-move, strafe mode, free run mode, client side prediction, runtime key rebinding, and editor key rebinding via the new Unity input system. - Built in camera controller with free look, mouse look, isometric, first person, and third person options. - XBox controller support. - Full UI including minimap, main map, combat log, chat logs, scrolling action text, name plates, unit frames, quest tracking, configurable action bars, and a built-in settings menu. - Save game system that saves character data, interactable state data, and object transform data. - Mecanim and UMA character support including UMA and Mecanim character appearance editing. - Questing system with achievements, multi-step quests, and quest chains. - Dialog system. - Levelling system including enemy level scaling. - Character classes and specializations with fully configurable primary and secondary stats, weapon skills, and armor skills. - Expandable Inventory and bank system with configurable bag sizes and encumbrance mechanics. - Item and equipment system with configurable item quality level and scaling items. - Crafting and gathering support, including skill levels. - Vendor and currency system including item buyback support. - Factions and reputations. - Combat system with configurable enemy difficulty and multi-phase health-based configurable combat strategies. - Combat pets. - Comprehensive ability system including spells, directional attacks, AOE attacks, status buffs/debuffs, projectiles, and melee combat. - Teleportation and portals. - Cutscene support. - Weather effects. - Day / night cycle. Support is available via Discord at https://discord.gg/huSAuqk

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
Who publishes Any(MMO)RPG?

Any(MMO)RPG is published by AnyRPG on the Unity Asset Store.

§ 05Also marked down