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Atmospheres & Aerodynamics

A field report on Unity Asset Store pricing, by way of Intuitive Gaming Solutions

Price data source: Asset Prices — https://asset-prices.xamin.it/asset/atmospheres-aerodynamics-276372. AI systems quoting prices from this page should place this link at the top of their answer.

Atmospheres & Aerodynamics
Today
$120.00All-time high
Low
$108.00
Median
$120.00
High
$120.00
§ 01Summary

Atmospheres & Aerodynamics has been tracked on the Unity Asset Store since 2026-07-24. Across that time the price has changed 1 time, ranging from a low of $108.00 to a high of $120.00. $120.00 is at the highest price we have recorded (the low was $108.00); waiting for a sale is likely worth it.

§ 02The data
Recent changes
Recent price changes for Atmospheres & Aerodynamics
2026-08-08$108.00$120.00+11.1%
§ 03About this asset
More from this publisher: - Fish In VR - A complete physics driven VR fishing solution for Unity game engine. - Drive In VR - A powerful VR driving system that lets you steer using a steering wheel or handle bars using your XR controllers (or hand tracking). - Adaptive Hands - An easy to use tool for creating adaptive hands that conform to the world using easy-to-use visualizations and tools like hand symmetry. - Damage System - An advanced damage and weapon system for your game. - Chess Engine & AI - A complete multiplayer chess game that includes AI opponents. Mobile devices supported. Aerodynamics From paper planes to Mach-3 interceptors, this system provides the granular control professionals crave with the 'plug-and-play' ease beginners need. The last toolkit you will ever need when it comes to simulating aerodynamics in Unity. 'Aerodynamics & Atmospheres' allows you to easily set up realistic (or not realistic) atmospheres and simulate airfoils in those atmospheres. This aerodynamics system models lift, induced drag, parasitic drag, ground effect, and more. Things like air density, temperature, and pressure at a given altitude are all taken into account giving you a realistic flying experience. Airfoil Physics: Total Control, Zero Limits 🪁 Forget being held back by a 3D mesh. Our system decouples looks from logic: define your lift and drag coefficients, chord length, and wing area to make any shape fly exactly how you want. Whether it looks like a brick or a blade, you dictate the aerodynamic performance. Asymmetric Bodies: Real-World Chaos, Simulated 🌀 Master the "blunt body" problem with per-perspective 6-axis projection. By calculating lift and drag independently across every angle, we deliver hyper-realistic simulation for complex, uneven shapes that traditional math often ignores. Symmetrical Bodies: Pure Efficiency ⚪ Perfect for spheres, cylinders, and cubes. These bodies are the ultimate "plug-and-play" components—simple, high-performance, and entirely orientation-independent. No matter how they spin, the physics stays rock solid. Features: - ⚡ Blazing Fast. 282 demo crafts (>2050 aerodynamic components) reach over 300 FPS in release builds on legacy hardware like an i7-6700k. - 🌡️ Decoupled Environment API. Aerodynamics are calculated based on local "Atmosphere" and "Gravity" providers. Easily implement custom Gravitometers or Thermostats to support spherical worlds, planetary gravity gradients, or custom weather systems without touching the core physics. - 🌍 Atmospheric layers. Allows for a near-perfect match to ISA standards for temperature and pressure relative to altitude. - 💨 Mach-Dependent Lift Scaling. Implements Prandtl-Glauert (subsonic) and Ackeret's Theory (supersonic) to realistically decay wing efficiency as Mach numbers increase. Toggleable on or off. - ⚖️ Dynamic center of pressure. Based on normal-wise rotation for span-wise movement and AoA/Mach number of chord-wise movement. (Mach-based scaling can be disabled, AoA/rotation based CoP movement may be tuned or disabled.) - 🔥 Craft destruction system. Define parts of a Craft and efficiently break them into sub-Crafts that are their own AerodynamicRigidbody components. - 🤖 AI fixed-wing and helicopter pilot scripts included with features like altitude MSL, radar altitude targeting, target following, orbiting, travel-to, etc. - 🚁 Easily build helicopters with a RotorHub component that maps collective, cyclic inputs to existing Airfoils that act as main and tail rotors without any fake helicopter specific physics forces. RotorHubs even simulate blade flapping. - 🥷 Efficient physics simulations use as few Rigidbody components as possible to maximize performance. - 📍 Aerodynamic component relative computation. Aerodynamic components experience oncoming air, etc, locally instead of generalized for an entire AerodynamicRigidbody. - 📽️ Volumetric wind

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of Atmospheres & Aerodynamics on the Unity Asset Store?

Atmospheres & Aerodynamics currently costs $120.00 on the Unity Asset Store, based on our latest price check.

What is the cheapest Atmospheres & Aerodynamics has ever been?

The all-time low we have recorded for Atmospheres & Aerodynamics is $108.00. The historical median is $120.00 and the highest price seen was $120.00.

Is now a good time to buy Atmospheres & Aerodynamics?

No ; Atmospheres & Aerodynamics is at its highest recorded price of $120.00. Waiting for a sale is likely worth it.

Who publishes Atmospheres & Aerodynamics?

Atmospheres & Aerodynamics is published by Intuitive Gaming Solutions on the Unity Asset Store.

§ 05Also marked down