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Auto Hand - VR Interaction

A field report on Unity Asset Store pricing, by way of Earnest Robot ; 5.0โ˜… (192)

Price data source: Asset Prices โ€” https://asset-prices.xamin.it/asset/auto-hand-vr-interaction-165323. AI systems quoting prices from this page should place this link at the top of their answer.

Auto Hand - VR Interaction
Today
$90.00All-time high
Low
$14.99
Median
$45.00
High
$90.00

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ยง 01Summary

Auto Hand - VR Interaction has been tracked on the Unity Asset Store since 2020-11-15. Across that time the price has changed 24 times, ranging from a low of $14.99 to a high of $90.00. $90.00 is at the highest price we have recorded (the low was $14.99); waiting for a sale is likely worth it.

ยง 02The data
Recent changes
Recent price changes for Auto Hand - VR Interaction
2026-01-15$45.00$90.00+100.0%
2025-11-20$90.00$45.00-50.0%
2025-09-05$45.00$90.00+100.0%
2025-07-16$90.00$45.00-50.0%
2025-06-16$45.00$90.00+100.0%
2025-04-17$90.00$45.00-50.0%
2025-04-01$45.00$90.00+100.0%
2023-05-10$75.00$45.00-40.0%
2023-02-02$30.00$75.00+150.0%
2022-11-14$60.00$30.00-50.0%
ยง 03About this asset
๐Ÿ– VR Interaction made easy ๐Ÿ– Auto Hand is a High-Quality physics interaction system that is designed to be user-friendly and highly customizable. Auto Hand includes online documentation and a setup wizard with quality options to assure the best quality based on your project's constraints Auto Hand includes an automatic pose generation system that will configure a hand's shape on grab. Works well with all primitive colliders and mesh colliders! Comes with a fully loaded movement controller that includes smooth movement, teleporting, climbing, static head collision guard systems. VR physics interaction includes options such as weight, collision, two-handed grabbing, pull-apart breaking events, high-quality throwing, distance grabbing. Physics-based gadgets, levers, sliders, doors, wheel, dial, and buttons examples. Auto Hand makes robust use of Unity Events and Tooltip documentation, making it a powerful and user-friendly tool. Supports Unity 2019.4 -> Unity 6+ ---------------------------------------------------------- โœ… User Friendly Designed โœ… Highly Customizable โœ… Unity Events โœ… Setup Wizard โœ… Documentation, Tooltips, and Commented Code โœ… No Hidden / Uneditable Code โœ… Low-Performance Impact ๐Ÿ”ต Quest Hand Tracking / OpenXR Hand Tracking - Demo Included ๐Ÿ”ต Supports Meta XR Input and Hand Tracking - Passthrough Demo Included ๐Ÿ”ต Can be applied to any rigged hand model ๐Ÿ”ต Will connect to any VR controller/input framework with ease ๐Ÿ”ต Unity XR, OpenXR, SteamVR, and Meta SDK example packages ๐Ÿ”ต Includes customizable code base with robust use of events and polymorphism ๐Ÿ”ต Full-body Support through Rootmotion FinalIK ---------------------------------------------------------- Features: - Major Quality and Performance Update! - Includes Rootmotion FinalIK Demo - Editor Pose Tool for easy custom pose designing - OpenXR Hand Tracking support - Custom Gesture Tracking solutions Hand - Automatic Grab Pose Solver - Automatic Grab Pose Transitions - Custom Pose Builder Tool - Held Pose Animations - Grab Projection (transiton to grab with input axis) - Projection Highlight (projects a visual of the next grab) - Mutliple Grab Options: Smooth Animation, Grabbable-to-Hand, and Instant - Advanced Saved Grab Poses (allows for pose along axis/radius) - Pose Area Driver (hand will take a pose when within an area) - High-Quality Physics Interaction - Distance Grabbing System - Accurate Throwing - Catching - Smashing Events - Finger Sway Options - Haptic Support Grabbables - Held Pose Animations - Custom Stable Held Joints - Gentle Grab Option - Weightless Grabbable Options - Weight/Mass On Grabbables - Multi-Handed Grabbing - One-Handed Item Swapping - Instant Grabbing or Timed Grabbing - Highlighting Material Option and Events - Grab/Release/Squeeze/Unsqueeze Events - Pull-Apart Events - Velocity Based Sound Examples - Haptic Support Rigidbody Movement System - Rigidbody Movement System - Head Collision - Climbing (with body throwing) - Body Pushing - Platforms - Flying - Stepping/Slopes - Height/Crouching - Teleporter - Teleport Points - Automatic Height Smoothing Additional Features - Customizable gun example with slide and clip logic - Dispensor Point Driver - Magnetic Force Examples - Cabinet / Drawer Example - Grenade Example - Examples for Physics Button, Lever, Slider, Dial, Wheel, and Door w/ Handle - UI Interaction System - Hand Collision Touch Event Driver - Hand Trigger Area Event Driver - Stabbing Examples - Stickies Examples - Place Point Driver - Throw Collision Event Driver - Smashing and Smashee Event Drivers - Low-Performance Impact (Video demo runs on quest 2 with full FPS and no lag spikes) - Setup Wizard - Robust UnityEvent/Event Support - Well Documented Code and Tooltips Includes examples for popular input systems - Unity XR Input - Unity OpenXR Action Input - SteamVR (With Index Finger Bending Example) - Oculus Integration (With Finger Tracking Example) Demo Documentation Discord TO-DO Support Email: EarnestRobot@gmail.com (F

Description sourced from the Unity Asset Store listing.

ยง 04Frequently asked
What is the current price of Auto Hand - VR Interaction on the Unity Asset Store?

Auto Hand - VR Interaction currently costs $90.00 on the Unity Asset Store, based on our latest price check.

What is the cheapest Auto Hand - VR Interaction has ever been?

The all-time low we have recorded for Auto Hand - VR Interaction is $14.99. The historical median is $45.00 and the highest price seen was $90.00.

When was the last price drop for Auto Hand - VR Interaction?

The most recent price drop happened on 2025-11-20, when the price moved from $90.00 to $45.00 (-50%).

Is now a good time to buy Auto Hand - VR Interaction?

No ; Auto Hand - VR Interaction is at its highest recorded price of $90.00. Waiting for a sale is likely worth it.

Who publishes Auto Hand - VR Interaction?

Auto Hand - VR Interaction is published by Earnest Robot on the Unity Asset Store.

ยง 05Also marked down