Auto Singleton
A field report on Unity Asset Store pricing, by way of Juste Tools ; 0.0★ (1)
Price data source: Asset Prices — https://asset-prices.xamin.it/asset/auto-singleton-264895. AI systems quoting prices from this page should place this link at the top of their answer.

- Low
- $0.00
- Median
- $0.00
- High
- $9.00
§ 02The data
Recent changes
| 2025-12-12 | $9.00 | $0.00 | -100.0% |
§ 03About this asset
[Website] [Documentation] [Public API]
The simplest singleton tool on the Asset Store. Add the [Singleton] attribute to any class and the asset handles everything: automatic asset generation, cleanup, and polymorphic access at runtime.
Features
- Attribute-based setup: decorate any MonoBehaviour or ScriptableObject with [Singleton]: no base classes, no boilerplate; optional inherited, displayName, and folderPath arguments for fine-grained control
- Automatic asset management: the editor creates and maintains prefabs (MonoBehaviour) or ScriptableObject assets after each compilation; deleting a singleton class also deletes its asset
- Polymorphic access: retrieve all singletons assignable to a type via Singleton<T>.Instances; T can be a base class or an interface
- Instance selection: designate which instance Singleton<T>.Instance returns using SelectInstance: by predicate, priority function, runtime type, direct reference, or no-arg when only one is registered
- Safe access helpers: HasInstance and TryGetInstance let you check availability without catching exceptions; Find returns all instances matching a predicate
- Manual registration: use Singleton.Add and Singleton.Remove at runtime to manage singletons of any reference type, not just Unity objects
- No reload on play mode: works seamlessly with Unity’s no-domain-reload setting
- Editor tooling: Top Bar menu with force-refresh, automatic refresh, change logging, and project icon toggles; singleton list inspector to view and enable/disable each singleton individually
Content
- Singleton attribute: SingletonAttribute for automatic asset management, with inherited, displayName, and folderPath options
- Runtime access classes: Singleton (manual Add / Remove) and Singleton<T> (Instance, Instances, HasInstance, TryGetInstance, Find, SelectInstance)
- Editor tooling: automatic refresh system, singleton list inspector, project icons
- Demo: a Tic Tac Toe game built with MVC, demonstrating 5 singletons across MonoBehaviour, ScriptableObject, and plain class types
Requirements
Unity 6.0 or later
Description sourced from the Unity Asset Store listing.
§ 04Frequently asked
When was the last price drop for Auto Singleton?
The most recent price drop happened on 2025-12-12, when the price moved from $9.00 to $0.00 (-100%).
Who publishes Auto Singleton?
Auto Singleton is published by Juste Tools on the Unity Asset Store.
§ 05Also marked down