Asset Prices
All tracked/Tools/Animation/KINEMATION

Character Animation System

A field report on Unity Asset Store pricing, by way of KINEMATION ; 4.0★ (8)

Price data source: Asset Prices — https://asset-prices.xamin.it/asset/character-animation-system-320309. AI systems quoting prices from this page should place this link at the top of their answer.

Character Animation System
Today
$79.99All-time high
Low
$39.99
Median
$39.99
High
$79.99
§ 01Summary

Character Animation System has been tracked on the Unity Asset Store since 2025-11-06. Across that time the price has changed 7 times, ranging from a low of $39.99 to a high of $79.99. $79.99 is at the highest price we have recorded (the low was $39.99); waiting for a sale is likely worth it.

§ 02The data
Recent changes
Recent price changes for Character Animation System
2026-07-24$39.99$79.99+100.0%
2026-06-10$79.99$39.99-50.0%
2026-05-10$39.99$79.99+100.0%
2026-04-13$79.99$39.99-50.0%
2026-03-05$39.99$79.99+100.0%
2026-02-18$79.99$39.99-50.0%
2025-11-21$39.99$79.99+100.0%
§ 03About this asset
Try Demo (Windows) • Docs • Roadmap 🎮 Animation Made Simple! Animation in Unity is not easy. Complex layers, clunky IK, and every new feature add more work and slow your project down. Character Animation System (CAS) is built to make animation simple and scalable for your game. It works with your existing Animator Controller, so instead of cluttering it with more states and layers, you can add Overlays for a wide range of gameplay features, from holding a torch to aiming a weapon, climbing, and interacting with the world. Add an Overlay, adjust a few sliders, press play, and CAS handles the blending for you. No extra setup, no complicated logic, and no need to rebuild your controller every time you add something new. Whether you are working with a third or a first person controller, CAS helps you move faster and keep your animation workflow clean. On top of that, CAS includes procedural modifiers for more natural and dynamic interactions, helping you save time and bring new game ideas to life faster. Ready to learn how CAS can help your project? Let’s dive in. 🔹 Your Animator, Modular Overlays Build your Animator once, add your Overlays, and adjust the blending sliders. CAS also supports Overlay Animators – modular controllers with custom logic (say, sword draw, holster, and attack). Create states, transitions, or blend trees, and CAS will dynamically blend them with the main Animator. 🔹 Simple Workflow With CAS, adding new features takes a few clicks, not hours: - Add your Overlay and adjust the sliders on the fly. - Add Procedural Animation Modifiers. - Link your gameplay logic with CAS without writing any code. 🔹 Nice and Smooth CAS creates automatic transitions between poses, making sure the gameplay is smooth. 🔹 Stride System Dynamically adapt your animations to player velocity and trajectory for more realistic, natural motion in just a few clicks. 🔹 Procedural Animation Add dynamic features to your game with powerful modifiers: - Two Bone IK: Attach hands to props (e.g., barrels or levers). - Procedural Steps: Perfect to avoid foot sliding. - Look around and Turn In Place: No need for blend trees! - Foot IK: Perfectly places feet in the game world. - Look At: Great for NPCs aiming at objects. - Move Leaning: Lean towards velocity when running or sprinting. - Or just modify bones in the editor without any code! The workflow is very simple: - Create Procedural Animation Settings. - Add your animation modifiers (say, Look and Foot IK). - Start the game and adjust on the fly! CAS supports swapping Procedural Settings at runtime, so you can have procedural presets for different gameplay situations (e.g., holding a barrel or climbing). 🔹 Climb and Interact Add traversal and interaction actions easily with Motion Warping. Easy setup, natural motion, and highly customizable. 🔹 Example Content Additional game-ready content for CAS - animations, player controller, and more. CAS makes animation simple so you can focus on what matters – your game. YouTube • Discord

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of Character Animation System on the Unity Asset Store?

Character Animation System currently costs $79.99 on the Unity Asset Store, based on our latest price check.

What is the cheapest Character Animation System has ever been?

The all-time low we have recorded for Character Animation System is $39.99. The historical median is $39.99 and the highest price seen was $79.99.

When was the last price drop for Character Animation System?

The most recent price drop happened on 2026-06-10, when the price moved from $79.99 to $39.99 (-50%).

Is now a good time to buy Character Animation System?

No ; Character Animation System is at its highest recorded price of $79.99. Waiting for a sale is likely worth it.

Who publishes Character Animation System?

Character Animation System is published by KINEMATION on the Unity Asset Store.

§ 05Also marked down