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Chronos

A field report on Unity Asset Store pricing, by way of Ludiq ; 5.0★ (261)

Chronos
§ 02The data

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§ 03About this asset
Important: Chronos will be deprecated on March 31st, 2022. No support is provided for this plugin anymore. More information: https://ludiq.io/blog/deprecation-of-peek-and-chronos Video | Manual | Tutorial | API | Forum Join our community Discord Check out our workflow tool Peek Chronos brings full time control to Unity. It is easy to use, optimized for performance and equipped to handle any scenario you have in mind. Perfect for magic spells, puzzle games, sci-fi abilities or special effects! Features - Slow, pause, rewind and accelerate time - Each object on its own separate timeline - Create time effects in any collider region - Easily applies to your custom scripts - Simple systems to make any code rewindable - Fully compatible with physics - Works with custom properties - Automatically applies to animations, particle effects, nav mesh agents and audio Compatibility - Free (Personal) or Pro - 2D or 3D - C# or UnityScript (JavaScript) - Any platform Integrations - PlayMaker - NodeCanvas - Behavior Designer Support - Example scene - Quick and easy tutorial - Full documentation and class reference - Visual Studio / MonoDevelop documentation - Full source code included - Support thread for questions, feature requests and bug reports More info... Note: The town scene is not included in the package. For the assets, see: BRAiNBOX

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
Who publishes Chronos?

Chronos is published by Ludiq on the Unity Asset Store.

§ 05Also marked down