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ClapClapEvent

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ClapClapEvent
§ 02The data

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§ 03About this asset
This package is no is no longer maintained. You can find the code as reference here Gitlab link Permit to handle events in your projects that are : - Static (made offline) - Persistent - Cross-Scene - With parameters - Changing (easy to iterate) For example, UI events, game logic events, scene events, ... The main selling point is that in order to test you don't need that your events are called from code, or that a listener is linked to your events. Really adapted if you use an additive scenes workflow. Features : - Create event - Call event from editor (generally for simple types) - Modify event - Register function by name (shortcut) - Editor that track those used in scenes - Debugs (registers, calls, ...) - Samples scenes

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
Who publishes ClapClapEvent?

ClapClapEvent is published by m21-cerutti on the Unity Asset Store.

§ 05Also marked down