Asset Prices
All tracked/Tools/Animation/WhiteBox Studio

CombatEditor

A field report on Unity Asset Store pricing, by way of WhiteBox Studio ; 4.0★ (7)

CombatEditor
Today
$10.00
Low
$0.50
Median
$10.00
High
$20.00
§ 01Summary

CombatEditor has been tracked on the Unity Asset Store since 2024-02-17. Across that time the price has changed 5 times, ranging from a low of $0.50 to a high of $20.00. The current $10.00 is close to the historical median of $10.00.

§ 02The data
Recent changes
Recent price changes for CombatEditor
2026-05-07$0.50$10.00+1900.0%
2026-05-06$10.00$0.50-95.0%
2025-11-28$20.00$10.00-50.0%
2025-04-15$10.00$20.00+100.0%
2025-03-13$20.00$10.00-50.0%
§ 03About this asset
CombatEditor is an Tool to manage the events based on the running animation clip such as particles, collider, motions, sfx . It have an editor window to easily add and remove the events, control the the start and the end time of these events, preview them in editor and run in playmode only with CombatController on the character. It just fetch the playable animations in the animator, doesn’t control the translation of animations, so you can implement your own animation translations. If you have problems, you could join our discord to solve your problem, give feedbacks or...just discuss about ACT? https://discord.gg/geSZEH6h Compared to traditional animation event workflow, it has adventages as below: 1.A tight window to control all of the event on animation, you can easily manage configs on animations by group, add, remove, swap, and change the start and end time of event are super easy. You don’t have to use the default animation window which feels very hard to manage events. 2.Preview and visualize every type of event in scene mode, which makes it very convenient to control your particle and sfx in combat. 3.Join you project at very low cost. It doesn’t control the translation the animation, it just fetch the playable data in the animator. So you can use your own character control with combat controller. You have to modify something, such as the trigger of sfx and physics control, but this is very easy. 4.You can write your own custom event very quickly by simply modify the template. 5.The Animation events on the editor is modular. You can reuse it on other characters with same animations. 6.Supports a strong range event, and this type will auto cut when animation are break and auto start if animation is enter after the event start time. 7.There are many details to accelerate the workflow. For example, loop preview animations, search to assign node on character, etc.

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of CombatEditor on the Unity Asset Store?

CombatEditor currently costs $10.00 on the Unity Asset Store, based on our latest price check.

What is the cheapest CombatEditor has ever been?

The all-time low we have recorded for CombatEditor is $0.50. The historical median is $10.00 and the highest price seen was $20.00.

When was the last price drop for CombatEditor?

The most recent price drop happened on 2026-05-06, when the price moved from $10.00 to $0.50 (-95%).

Is now a good time to buy CombatEditor?

The current price is slightly below the historical median; it is a reasonable, if not exceptional, time to buy.

Who publishes CombatEditor?

CombatEditor is published by WhiteBox Studio on the Unity Asset Store.

§ 05Also marked down