🔥 Cosmo Collection | Cosmo Fox
3D model of cute Cosmo Fox Girl / Sci-fi Kitsune. Rigged to Humanoid with additional bones, Apple blendshapes. Completely modular, body without clothes is included.
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⭐ Discord ┆ YouTube ┆ Instagram ┆ Unity
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👑 Key Features
🌟 Low-poly
🌟 Fully Rigged
🌟 Modular
🌟 Apple Blendshapes
🌟 Easy Color Change
📋 Polycount | The Character does not have LOD system
Cosmo Fox Girl
🈯️ Faces 48368 ❎ Tris 82316 ✳️ Verts 46551
⚙️ Rig
This Character rig is based on Humanoid Skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls. Additional bones: eye_l/r, breast_l/r, tail_01-06-, skirt_front_01-05_l/r, skirt_back_01-05_l/r, skirt_side_01-05_l/r, hair_ponytail_01-07
Character’s Rig has been tested with various animations, such as:
🌟 ALSv4
🌟 3rd person standard animations
🌟 Female Interactions Animations
🌟 Mocap Library
🌟 ARLS + Horse Animset
🌟 Succubus AnimSet
🌟 Valley of the Ancient
🌟 Close Combat: Swordsman
🌟 Lyra Starter Game
😡 Blendshapes
Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.
Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
🔥 Different Outfits and Modularity
The model is completely modular, you can remove or add any part you want.
🔰 Please note that:
Clothes can be taken off completely, and full-body is included.
Body texture has censored and uncensored (request) versions.
Adult parts are not modeled and do not have morphs or a rig. It’s only a plain texture.
To avoid body intersection through clothes the body is sliced into pieces.
Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!
⚔️ Unity project
🌟 Supported version: 2021.3.18f1
🌟 Render pipelines: Built-in, URP, HDRP
🌟 Humanoid rig with eye bones, but no jaw bone.
🌟 For facial animations use Blendshapes.
🌟 Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to this character.
🌟 Physics are not included.
🌟 AllPartsTogether.fbx file is included for customization.
⚔️ Material ID Maps for
🌟 Skin
🌟 Eyes
🌟 Hair
🌟 Outfit Parts
A Material ID map is used for changing the colors of a BaseMap separately.
Use the included Material Instances to change the colors easily.
⚔️ 4K Textures
🌟 BaseColour, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive
🌟 9 Texture sets - Body, Head, Top, Arms, Bot, Teeth, Hair, Eyes, Lashes
🌟 Textures are packed for better optimization
⁺₊✧ ⋆ FAQ
﹌﹌﹌﹌﹌
Q: Can I request customization? Are you available for commissions?
A: Unfortunately, I am unavailable for any kind of commission.
Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?
A: Yes, you can. File formats such as .fbx can be imported anywhere.
Please note, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot provide you with support for software I never have had any experience with, thus, I support only Maya, Unreal Engine, and Unity.
Q: Are clothes from other models compatible?
A: Some are compatible, and some are not. Please take a look at compatibility list.
Male | Female
Q: How to obtain additional source files?
A: Request them through e-mail 📧 idafaber3d@gmail.com or in my discord server. For verification purposes, please attach the Invoice ID. Normally, I answer within 1-3 working days.
Q: Do advanced materials work without the Shader Graph?
A: No, howeve
Description sourced from the Unity Asset Store listing.