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CustomInputManager

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CustomInputManager
§ 02The data

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§ 03About this asset
An easy-to-use Input Manager for KeyMapping (Saves the keybinds to a local file) Features: - Easy-To-Use - Setup Keybinds In The Inspector - Create/Load Config - Ingame Gui To Edit Keybinds - Nearly No Coding-Skills Required - Detailed Manual/Scripts How To Use: - Download the Asset from the Unity Asset Store - Import the Asset into your project - Drag the Prefab called InputManagerStorage into your scene - Select it and go to the Inspector - In the next step you need to set up the properties for the config file (path, name etc.) - The last step is to set up the keybinds that should be stored in the config Contact If you have any Questions/Problems, don't hesitate and send me a message by using This Link.

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
Who publishes CustomInputManager?

CustomInputManager is published by TrickShotMLG on the Unity Asset Store.

§ 05Also marked down