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Dali Cinematic Story System

A field report on Unity Asset Store pricing, by way of Dali Studios

Price data source: Asset Prices — https://asset-prices.xamin.it/asset/dali-cinematic-story-system-391034. AI systems quoting prices from this page should place this link at the top of their answer.

Dali Cinematic Story System
Today
$31.99All-time low
Low
$31.99
Median
$32.99
High
$32.99

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§ 01Summary

Dali Cinematic Story System has been tracked on the Unity Asset Store since 2026-09-11. Across that time the price has changed 1 time, ranging from a low of $31.99 to a high of $32.99. Dali Cinematic Story System is at its all-time low right now.

§ 02The data
Recent changes
Recent price changes for Dali Cinematic Story System
2026-09-14$32.99$31.99-3.0%
§ 03About this asset
Dali Cinematic Story System Dali Story Studio is a Unity editor tool for creating branching dialogue, interactive conversations and cinematic story sequences. Write dialogue, connect choices, define conditions and events, customize the presentation, and manage translations from one workspace. When your sequence is ready, use Build Scene to generate the presentation setup and test it in Play Mode. Visual story authoring The Story Graph lets you connect dialogue, choices, conditions and events. Variables can unlock responses, change narrative paths and trigger consequences in your game. Built-in validation helps identify structural problems before playback. Cinematic direction Select a camera shot for individual dialogue passages, including Gameplay, Wide, Speaker, Listener and over-the-shoulder views. Dali can frame the speaker and listener automatically, blend between shots and restore the gameplay camera when the conversation ends or is skipped. Custom camera positions are also available when a scene requires precise artistic framing. NPC conversations and gameplay integration Use the included NPC interaction component as a starting point for proximity-based conversations, or launch sequences from your own interaction, quest or gameplay systems. Events, signals and the C# API can connect dialogue decisions to actions in the scene, such as opening a door, changing an objective or updating the world state. Backgrounds and presentation Use images, solid colors or video backgrounds. Add background motion and visual layers, configure fades, and adjust dialogue panel position, size, colors, typography and transitions. The Direction workspace provides a composition preview while you work. Video, audio, input and final typography should be verified in Game view. Customizable choices Use your own button sprites and icons, configure visual states and apply individual styles to different choices. Button dimensions, spacing and placement can be adjusted to suit your interface. Choice numbers can be displayed or hidden. Audio controls Configure sequence voice-over, dialogue voice clips, music and sound effects. Independent volume controls and optional music ducking help balance dialogue and background audio. Localization Translation tables support dialogue, choices and optional localized voice clips. Import and export CSV files, preview another language in Story Studio and select the language used during playback. The runtime language API can connect Dali to your game’s language settings. Translation content is supplied by the developer. Playback controls Configure typewriter text, automatic progression, timing, continue input and hold-to-skip behavior for each dialogue. An optional toolbar provides pause, dialogue history, story checkpoint saving and loading, and playback-speed controls. Story checkpoints preserve narrative progress and do not replace a complete game save system. Included examples The package includes several example sequences and an interactive 3D demonstration named **The Last Watch**. In The Last Watch, the player can explore a guard post and speak with two NPCs. Information learned from one character unlocks a conditional response with another character, allowing the player to open the gate. The sample demonstrates: • Player movement and NPC proximity interaction • Branching conversations and conditional choices • Variables, signals and visible gameplay consequences • Automatic dialogue camera framing • Camera restoration after completion, stopping or skipping • Procedural character movement • Runtime material adaptation for Built-in, URP and HDRP The demonstration uses Unity primitives and native cameras, without requiring Cinemachine or Timeline. Getting started 1. Create a sequence or open an included example. 2. Write dialogue and connect its choices. 3. Add conditions, variables or gameplay events. 4. Configure presentation, audio and camera shots. 5. Add translations if needed. 6. Run validation. 7. Build the s

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of Dali Cinematic Story System on the Unity Asset Store?

Dali Cinematic Story System currently costs $31.99 on the Unity Asset Store, based on our latest price check.

What is the cheapest Dali Cinematic Story System has ever been?

The all-time low we have recorded for Dali Cinematic Story System is $31.99. The historical median is $32.99 and the highest price seen was $32.99.

When was the last price drop for Dali Cinematic Story System?

The most recent price drop happened on 2026-09-14, when the price moved from $32.99 to $31.99 (-3%).

Is now a good time to buy Dali Cinematic Story System?

Yes ; Dali Cinematic Story System is at its all-time low right now.

Who publishes Dali Cinematic Story System?

Dali Cinematic Story System is published by Dali Studios on the Unity Asset Store.

§ 05Also marked down