Asset Prices
All tracked/Tools/Generative AI/AiKodex

DeepLips: Lip Sync AI

A field report on Unity Asset Store pricing, by way of AiKodex ; 5.0★ (4)

Price data source: Asset Prices — https://asset-prices.xamin.it/asset/deeplips-lip-sync-ai-361844. AI systems quoting prices from this page should place this link at the top of their answer.

DeepLips: Lip Sync AI
Today
$20.00All-time low
Low
$20.00
Median
$20.00
High
$40.00

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§ 01Summary

DeepLips: Lip Sync AI has been tracked on the Unity Asset Store since 2026-04-06. Across that time the price has changed 2 times, ranging from a low of $20.00 to a high of $40.00. DeepLips: Lip Sync AI is at its all-time low right now.

§ 02The data
Recent changes
Recent price changes for DeepLips: Lip Sync AI
2026-08-26$40.00$20.00-50.0%
2026-04-22$20.00$40.00+100.0%
§ 03About this asset
Does your character not have jaw bones, blendshapes, or visemes? DeepLips can still make it talk. DeepLips is an AI lip sync tool that works with almost any character, even ones that were never built for facial animation. Just load your character + audio clip and click Generate. DeepLips creates the lip sync automatically. No facial rigs. No phoneme setup. No hand animating mouths. DeepLips is a texture based lip sync AI that works by playing a lip sync "video" on the face. ⏱ Skip Hours of Setup Traditional lip sync workflows require: - Creating phoneme blendshapes - Mapping visemes - Animating mouth poses - Adjusting timing ... DeepLips skips all of that. You simply: - Load your character - Select the face area - Add an audio clip - Click Generate That’s it. 🎭 Works With Almost Any Character You can use it with: - Stylized characters - Realistic characters - NPC crowds - Characters without facial rigs - Characters from the Mixamo, Fuse, CC3/4 - Custom avatars Basically, if the character has a texture, DeepLips can drive the speech animation. FEATURES 🖼 Frame Speech Animation: DeepLips creates a frame sequence that can be played back in sync with audio. This gives you a simple, visual result that is easy to preview, easy to tweak, and easy to integrate into your scene. 🎨 LipMask Shader Support: Includes support for a LipMask shader workflow with controls for X Offset, Y Offset, X Size, and Y Size. This makes it easy to position and fit the mouth area onto your character. 🦴 No Facial Rig Required: Most lip sync systems require jaw bones, viseme rigs, or blendshapes. DeepLips does not. If your character has a face texture and a mesh, you can make it speak. 🧠 AI Runs Locally: Lip sync frames are generated locally inside Unity. No cloud processing required for the core workflow. ⚡ Very Easy Runtime Setup: After generating frames, just attach the LipSyncFrameSequence component, audio and frame data generated by DeepLips. 🎯 More Natural Than Basic Viseme Systems: Many viseme systems rely on simple mouth shape switching, which can look robotic, inaccurate or slightly off. DeepLips generates mouth animation directly from the audio and plays a lip sync video on the face. API: Is as easy as: ----------------------------------------- *.Play(Audio Clip, "Frames Folder"); ----------------------------------------- * Class Name: LipSyncFrameSequence Dependencies: Requires Inference Engine 2.5 from Unity 6+ Unity 6.2 - Standard Pipeline Supported Unity 6.4 - URP Supported Limitations - DeepLips uses image based animation rather than mesh deformation. Because the mesh itself does not move, the face can sometimes feel slightly stiffer than full facial rigs. - The illusion may break under harsh lighting as the mesh does not deform. - With long sequences, storing frames can take up storage space. [New*] added JPEG encoding for dramatically smaller sizes. - Real-time generation and playback: With fast GPUs, generating the entire frame sequence can take a few seconds. With CPU, it may take a minute or two to generate the frames for lip sync. The playback is smooth and in real-time. Pre-generate and load the frames in cache for an instant playback. - May break or generate incorrectly if the face is too far from a human face. The AI model works with cartoon faces, but if it deviates too much, the generation may be incorrect. If you are not sure if your characters are compatible with DeepLips, please shoot us an email at info@aikodex.com These tradeoff allows DeepLips to work on characters that were never built for facial animation and reduces setup time.

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of DeepLips: Lip Sync AI on the Unity Asset Store?

DeepLips: Lip Sync AI currently costs $20.00 on the Unity Asset Store, based on our latest price check.

What is the cheapest DeepLips: Lip Sync AI has ever been?

The all-time low we have recorded for DeepLips: Lip Sync AI is $20.00. The historical median is $20.00 and the highest price seen was $40.00.

When was the last price drop for DeepLips: Lip Sync AI?

The most recent price drop happened on 2026-08-26, when the price moved from $40.00 to $20.00 (-50%).

Is now a good time to buy DeepLips: Lip Sync AI?

Yes ; DeepLips: Lip Sync AI is at its all-time low right now.

Who publishes DeepLips: Lip Sync AI?

DeepLips: Lip Sync AI is published by AiKodex on the Unity Asset Store.

§ 05Also marked down