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Dialouge & Quest Pack - Extension Pack for BTGraph

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Dialouge & Quest Pack - Extension Pack for BTGraph
§ 02The data

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§ 03About this asset
Build Complete Conversations — Not Just Trees BTGraph – Dialogue & Quest Pack transforms your behaviour trees into fully interactive narrative systems. Create branching dialogue, conditional choices, quest-aware conversations, and reactive NPC interactions — all inside the BTGraph editor. No custom nodes required. No hard-coded logic. No external dialogue framework needed. 🎭 Dialogue Features - Start / End Dialogue nodes - Dialogue Line node (speaker, tags, optional metadata) - Choices node with: Visible conditions Enabled conditions On-select effect lists - Jump / Flow control - Continue / Await input - Random / Weighted dialogue (barks support) - Once & cooldown gating The included Dialogue Runner and Simple UI prefab allow immediate use without writing additional systems. 🧭 Quest Integration (Out of the Box) Connect dialogue directly to your quest logic. - Offer, complete, fail quests - Set and advance quest stages - Add quest progress - Set / clear flags - Raise quest events - Wait until quest conditions are met - Branch based on quest state, stage, progress, or flags Includes a lightweight SimpleQuestService for immediate testing and prototyping. For production use, implement the provided IQuestService interface to connect your own quest system seamlessly. ⚙️ Professional Architecture Designed with clean integration in mind: - UI-agnostic runtime (event-driven Dialogue Runner) - Blackboard-compatible service resolution - Minimal allocations and tick-safe nodes - Modular design that extends BTGraph cleanly - Works with existing BTGraph projects This pack does not replace your quest system — it connects to it. 🎮 Example Use Cases - NPC quest givers - Reactive conversations based on player progress - Branching RPG dialogue - Dynamic city barks - Multi-stage objective updates - Conditional turn-in conversations 📦 What’s Included - Dialogue nodes - Quest integration nodes - Condition and effect nodes - Dialogue Runner component - Simple Dialogue UI prefab - SimpleQuestService demo implementation - Example scenes - Documentation

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
Who publishes Dialouge & Quest Pack - Extension Pack for BTGraph?

Dialouge & Quest Pack - Extension Pack for BTGraph is published by TheCoderGuy on the Unity Asset Store.

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