Distortion Shockwaves VFX
A field report on Unity Asset Store pricing, by way of Mirza Beig ; 4.0★ (19)

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§ 02The data
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§ 03About this asset
A procedural distortion shader that tightly integrates with Unity’s particle system to generate per-particle animated distortion/ripple/shockwave effects.
📹 Watch how it works.
👉 Realtime/Live WebGL Demo 1 [INCLUDED Demo]
👉 Realtime/Live WebGL Demo 2 [NOT Included - Cube Attack!]
(Demo 2: shockwaves generated as distortion particles on cube impact.)
📦 Drop an included prefab into your scene for instant results, or dive in to customize/tweak and integrate to your heart's content. 🎨
The shader exposes several useful properties to fine-tune its visuals.
🌈 Smooth Blending: Unlike typical distortion shaders, here distortions are actually blended seamlessly with the scene's geometry near the edges.
🔧 Textureless: The effect is entirely procedurally generated and does not suffer from any texture read overhead, nor are you required to provide any.
🚀 Optimized: Designed with performance in mind, the distortion FX workflow runs efficiently even with complex setups and many CPU particles.
🎛️ Parameterized: Adjust everything from the intensity and speed of the shockwaves to the minute details of the per-particle distortion with user-defined animation curves.
🌐 Particle-Based: Direct the shader's behaviour with precision using particles. Achieve unique per-particle variation for dynamic visual effects.
⏱️ Real-Time: Tweak parameters in real-time within the Unity editor to see instant changes, enabling rapid iteration and prototyping.
Please read the 📚 LIVE DOCS 📚 to understand how to use this effect.
> Pairs well with Cinematic Explosions FREE!
What more is there to say? It's all free, download it now and give it a try!
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Description sourced from the Unity Asset Store listing.
§ 04Frequently asked
Who publishes Distortion Shockwaves VFX?
Distortion Shockwaves VFX is published by Mirza Beig on the Unity Asset Store.