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Dynamic Effects for Stylized Water 3 (Extension)

A field report on Unity Asset Store pricing, by way of Staggart Creations ; 5.0★ (9)

Price data source: Asset Prices — https://asset-prices.xamin.it/asset/dynamic-effects-for-stylized-water-3-extension-299321. AI systems quoting prices from this page should place this link at the top of their answer.

Dynamic Effects for Stylized Water 3 (Extension)
Today
$20.00All-time high
Low
$6.00
Median
$10.00
High
$20.00

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§ 01Summary

Dynamic Effects for Stylized Water 3 (Extension) has been tracked on the Unity Asset Store since 2024-12-19. Across that time the price has changed 13 times, ranging from a low of $6.00 to a high of $20.00. $20.00 is at the highest price we have recorded (the low was $6.00); waiting for a sale is likely worth it.

§ 02The data
Recent changes
Recent price changes for Dynamic Effects for Stylized Water 3 (Extension)
2026-07-16$10.00$20.00+100.0%
2026-06-10$20.00$10.00-50.0%
2026-05-09$10.00$20.00+100.0%
2026-04-13$20.00$10.00-50.0%
2026-02-27$10.00$20.00+100.0%
2026-02-08$8.00$10.00+25.0%
2026-02-06$6.00$8.00+33.3%
2026-02-05$20.00$6.00-70.0%
2026-01-09$10.00$20.00+100.0%
2025-12-17$20.00$10.00-50.0%
§ 03About this asset
📌 REQUIRES THE STYLIZED WATER 3 (v3.3.0+) ASSET TO BE INSTALLED! Before purchasing, you must acknowledge this (see section above) « For use with Unity 6.0-6.6 » 📄 Documentation ‍🔗 Forum Thread 🕹 Windows Demo What’s new with Stylized Water 3? • Rewritten rendering code for Unity 6's Render Graph • Effects are now fully compatible with the SRP Batcher and new GPU Resident Drawer, this minimizes drawcalls • New shoreline wave spawner component, spawns the shoreline wave prefab along a spline + snaps an audio emitter to the spline, following the camera. • The render feature is now embedded into the core SW3 render feature • Height created by effects is now readable through C# _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ Unlock the full potential to liven up water surfaces with localized effects, to both enhance environments and support gameplay feedback. Dynamic Effects are regular scene objects like meshes, particles, lines and trails but use a specialized shader that makes them project onto the water surface. You can place them anywhere and in anyway, and they can add (vertical) displacement and/or surface foam, which allows for a variety of effects to be created. This extension for Stylized Water 3 adds a rendering framework, but also offers pre-built effects using it. 🌊 Features: • Utilize particle effects and trails to push the water up and/or add surface foam. • Recalculated normals, meaning effects properly influence the water's shading. • Spline utility to automatically spawn shoreline waves * Includes functionality to have an audio emitter follow the spline + camera 📦 Includes premade: • Beach shoreline wave effect • Boat wake effect (Trail & Particle based) • Ripple trail effect (eg. swimming character) • Impact ripple effect (eg. object dropped in water) • Rain drops • Wind gust • Waterfall impact ripples • Directional ripples 💡 Disclaimer: • Prefab particle systems are configured to offer the widest sensible application (eg. sizes, timing and speed). You are encouraged to adjust/duplicate the prefabs to tailer them to your specific needs. • Triggering and spawning effects through gameplay/events is expected to be handled by your own systems, such as a character/AI/boat controller (since they all differ). This asset uses standard Unity components, no special sauce, so general Unity concepts come into play. ⚡ Performance: The render pass involved does not rely on an additional camera and integrates natively into URP's excisting culling/batching process. Providing best in class performance, no matter the world's complexity or scale. The rendering range and resolution are the two influential, but scalable, factors. Configurable per render feature. Typically occupies about 96mb in GPU memory. Down to <1mb for the lowest quality settings. ✔️ Compatibility: • No exceptions from Stylized Water 3's compatibility details. • Render Graph + GPU Resident Drawer • Supports all platforms. • Scalabe to use on mobile hardware (typically requires Normals+Surface Foam material feature to be enabled). • VR rendering 🚧 Restrictions: • Rendering resolution scales down by the increase in rendering range. Super high detail close to the camera, whilst rendering over long distances (+1000m) is not realistic to expect. • Rendering internally is done from a top-down perspective. As such, planets or spherical worlds aren't compatible, neither is 2D. 🎁 10% upgrade discount for "Stylized Water 2 Dynamic Effects" licensees. [ Refund policy ] Refunds cannot be granted for not having read the sections on this page

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of Dynamic Effects for Stylized Water 3 (Extension) on the Unity Asset Store?

Dynamic Effects for Stylized Water 3 (Extension) currently costs $20.00 on the Unity Asset Store, based on our latest price check.

What is the cheapest Dynamic Effects for Stylized Water 3 (Extension) has ever been?

The all-time low we have recorded for Dynamic Effects for Stylized Water 3 (Extension) is $6.00. The historical median is $10.00 and the highest price seen was $20.00.

When was the last price drop for Dynamic Effects for Stylized Water 3 (Extension)?

The most recent price drop happened on 2026-06-10, when the price moved from $20.00 to $10.00 (-50%).

Is now a good time to buy Dynamic Effects for Stylized Water 3 (Extension)?

No ; Dynamic Effects for Stylized Water 3 (Extension) is at its highest recorded price of $20.00. Waiting for a sale is likely worth it.

Who publishes Dynamic Effects for Stylized Water 3 (Extension)?

Dynamic Effects for Stylized Water 3 (Extension) is published by Staggart Creations on the Unity Asset Store.

§ 05Also marked down