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Easy Batch Rename

A field report on Unity Asset Store pricing, by way of POPPOD Studio

Easy Batch Rename
§ 02The data

No recorded changes yet.

§ 03About this asset
**Easy Batch Rename** is a professional Unity Editor tool that revolutionizes how you organize and rename GameObjects and Assets in your projects. Say goodbye to tedious manual renaming and repetitive tasks! ### 🎯 Why Choose Easy Batch Rename? **Inline Inspector UI** - No separate windows or dialogs. Select multiple objects and rename them directly in the Inspector where you're already working. **Template-Based Patterns** - Create powerful naming patterns using variables and expressions. Transform "GameObject (1)", "GameObject (2)" into "Player_01", "Player_02" with a single click. **Smart Counter System** - Auto-increment counters with custom formatting. **String Formatting** - Convert names to lowercase, UPPERCASE, or slug-case (kebab-case) automatically. Perfect for maintaining consistent naming conventions. **Dual Mode Support** - Works seamlessly with both Scene GameObjects and Project Assets (prefabs, materials, textures, etc.). **Preview Before Apply** - See exactly what your objects will be renamed to before committing changes. No surprises! **Full Undo Support** - Made a mistake? Every rename operation is fully undoable through Unity's standard undo system (Ctrl/Cmd+Z). --- ### 🚀 Key Features ✅ **Inline Inspector UI** - Appears automatically when you select 2+ objects ✅ **Template Variables** - Use `${orig}`, `${parent}`, `${scene}`, and `${index}` ✅ **Counter Operations** - `${index++}`, `${index=5}`, `${index+=3}`, and more ✅ **String Formatters** - `:lower`, `:upper`, `:slug`, `:00`, `:000` ✅ **GameObject & Asset Support** - Works with both scene and project objects ✅ **Preview Mode** - See changes before applying ✅ **Undo/Redo Support** - Fully integrated with Unity's undo system ✅ **Multiple Access Points** - Inspector, GameObject menu, context menu ✅ **No Dependencies** - Works out of the box ✅ **Clean Code** - Well-documented and easy to extend --- ### 📦 What You Get - Complete source code (well-documented C#) - Inline Inspector UI system - Template parsing engine - Counter and variable system - String formatting utilities - Full documentation (PDF) - Quick start guide - Script reference for developers --- ### 🔧 Technical Requirements - **Unity Version:** 2022.3 or later (works with Unity 6) - **Platform:** All platforms (Editor tool only) - **Dependencies:** None - **Size:** ~50KB --- ### 💡 Perfect For - Level designers organizing scene hierarchies - Technical artists managing large asset libraries - Indie developers maintaining consistent naming - Teams enforcing naming conventions - Anyone tired of manual renaming! --- ### 📚 Documentation Included - Quick Start Guide (PDF) - Get up and running in 5 minutes - User Manual (PDF) - Complete feature documentation - Script Reference (PDF) - For developers who want to extend functionality - README with examples and troubleshooting --- ### 🤝 Support - Comprehensive documentation included - Example scenes and patterns - Email support: support@poppod-studio.com - Regular updates and improvements --- ### ⚡ Get Started in Minutes 1. Import the package 2. Select 2+ GameObjects or Assets 3. See the "Batch Rename" panel in Inspector 4. Enter your pattern (e.g., `Item_${index++:00}`) 5. Click Preview, then Rename 6. Done! ✨ Transform hours of tedious work into seconds. Make your project organized and professional with Easy Batch Rename! --- **Made with ❤️ by Poppod Studio**

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
Who publishes Easy Batch Rename?

Easy Batch Rename is published by POPPOD Studio on the Unity Asset Store.