Easy Batch Rename
A field report on Unity Asset Store pricing, by way of POPPOD Studio

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§ 02The data
No recorded changes yet.
§ 03About this asset
**Easy Batch Rename** is a professional Unity Editor tool that revolutionizes how you organize and rename GameObjects and Assets in your projects. Say goodbye to tedious manual renaming and repetitive tasks!
### 🎯 Why Choose Easy Batch Rename?
**Inline Inspector UI** - No separate windows or dialogs. Select multiple objects and rename them directly in the Inspector where you're already working.
**Template-Based Patterns** - Create powerful naming patterns using variables and expressions. Transform "GameObject (1)", "GameObject (2)" into "Player_01", "Player_02" with a single click.
**Smart Counter System** - Auto-increment counters with custom formatting.
**String Formatting** - Convert names to lowercase, UPPERCASE, or slug-case (kebab-case) automatically. Perfect for maintaining consistent naming conventions.
**Dual Mode Support** - Works seamlessly with both Scene GameObjects and Project Assets (prefabs, materials, textures, etc.).
**Preview Before Apply** - See exactly what your objects will be renamed to before committing changes. No surprises!
**Full Undo Support** - Made a mistake? Every rename operation is fully undoable through Unity's standard undo system (Ctrl/Cmd+Z).
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### 🚀 Key Features
✅ **Inline Inspector UI** - Appears automatically when you select 2+ objects
✅ **Template Variables** - Use `${orig}`, `${parent}`, `${scene}`, and `${index}`
✅ **Counter Operations** - `${index++}`, `${index=5}`, `${index+=3}`, and more
✅ **String Formatters** - `:lower`, `:upper`, `:slug`, `:00`, `:000`
✅ **GameObject & Asset Support** - Works with both scene and project objects
✅ **Preview Mode** - See changes before applying
✅ **Undo/Redo Support** - Fully integrated with Unity's undo system
✅ **Multiple Access Points** - Inspector, GameObject menu, context menu
✅ **No Dependencies** - Works out of the box
✅ **Clean Code** - Well-documented and easy to extend
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### 📦 What You Get
- Complete source code (well-documented C#)
- Inline Inspector UI system
- Template parsing engine
- Counter and variable system
- String formatting utilities
- Full documentation (PDF)
- Quick start guide
- Script reference for developers
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### 🔧 Technical Requirements
- **Unity Version:** 2022.3 or later (works with Unity 6)
- **Platform:** All platforms (Editor tool only)
- **Dependencies:** None
- **Size:** ~50KB
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### 💡 Perfect For
- Level designers organizing scene hierarchies
- Technical artists managing large asset libraries
- Indie developers maintaining consistent naming
- Teams enforcing naming conventions
- Anyone tired of manual renaming!
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### 📚 Documentation Included
- Quick Start Guide (PDF) - Get up and running in 5 minutes
- User Manual (PDF) - Complete feature documentation
- Script Reference (PDF) - For developers who want to extend functionality
- README with examples and troubleshooting
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### 🤝 Support
- Comprehensive documentation included
- Example scenes and patterns
- Email support: support@poppod-studio.com
- Regular updates and improvements
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### ⚡ Get Started in Minutes
1. Import the package
2. Select 2+ GameObjects or Assets
3. See the "Batch Rename" panel in Inspector
4. Enter your pattern (e.g., `Item_${index++:00}`)
5. Click Preview, then Rename
6. Done! ✨
Transform hours of tedious work into seconds. Make your project organized and professional with Easy Batch Rename!
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**Made with ❤️ by Poppod Studio**
Description sourced from the Unity Asset Store listing.
§ 04Frequently asked
Who publishes Easy Batch Rename?
Easy Batch Rename is published by POPPOD Studio on the Unity Asset Store.