Endless Runner | Mobile Sample Project
A field report on Unity Asset Store pricing, by way of Unity Technologies ; 4.0★ (259)
Price data source: Asset Prices — https://asset-prices.xamin.it/asset/endless-runner-mobile-sample-project-87901. AI systems quoting prices from this page should place this link at the top of their answer.

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§ 02The data
No recorded changes yet.
§ 03About this asset
The Trash Dash sample project is a mobile-optimised endless runner demonstrating a range of architecture, performance, and gameplay techniques used in mobile game development.
Explore how systems such as object pooling, additive scene loading, AssetBundles, and world-origin management can be combined in a complete game, alongside examples of Unity services and common programming patterns.
Learn More:
For a deeper look at the architecture and techniques used in the project, check out Mobile Development Techniques: Trash Dash Code Walkthrough
Core Features:
- Complete mobile endless runner game
- Object pooling
- Origin reset to help avoid floating-point precision issues
- Curved world shader
- Additive scene loading
- AssetBundles for loading characters and themes
- Singleton and Finite State Machine architecture
- Local player-data saving
- Unity Ads integration
- Unity Analytics integration
- In-App Purchasing integration
Compatibility:
- Designed for mobile development
- Uses the Universal Render Pipeline (URP)
- Current Asset Store version supports Unity 2021.3
Licensing:
All the assets can be repurposed and added to your own projects. Review the full licence for usage and redistribution terms: Unity Companion License
Description sourced from the Unity Asset Store listing.
§ 04Frequently asked
Who publishes Endless Runner | Mobile Sample Project?
Endless Runner | Mobile Sample Project is published by Unity Technologies on the Unity Asset Store.
§ 05Also marked down