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FaceSync - Audio Lip Sync & Facial Animation

A field report on Unity Asset Store pricing, by way of Frostember Studios ; 5.0ā˜… (7)

Price data source: Asset Prices — https://asset-prices.xamin.it/asset/facesync-audio-lip-sync-facial-animation-367532. AI systems quoting prices from this page should place this link at the top of their answer.

FaceSync - Audio Lip Sync & Facial Animation
Today
$39.99All-time high
Low
$19.99
Median
$27.99
High
$39.99

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§ 01Summary

FaceSync - Audio Lip Sync & Facial Animation has been tracked on the Unity Asset Store since 2026-04-22. Across that time the price has changed 5 times, ranging from a low of $19.99 to a high of $39.99. $39.99 is at the highest price we have recorded (the low was $19.99); waiting for a sale is likely worth it.

§ 02The data
Recent changes
Recent price changes for FaceSync - Audio Lip Sync & Facial Animation
2026-09-19$19.99$39.99+100.1%
2026-08-28$20.00$19.99-0.1%
2026-08-27$19.99$20.00+0.1%
2026-08-26$39.99$19.99-50.0%
2026-05-23$27.99$39.99+42.9%
§ 03About this asset
Welcome to Frostember FaceSync, the ultimate audio-driven facial animation ecosystem for Unity. Whether you are building AAA cinematic cutscenes, highly optimized VR games, or live VTubing avatars, FaceSync delivers accurate lip-sync and procedural facial movements with zero hassle. Stop wasting hours manually animating blendshapes or fighting with heavy real-time CPU loads. FaceSync bridges the gap between high-end realism and perfect optimization. DOCUMENTATION + ROADMAP | FORUM | YOUTUBE WE HIGHLY RECOMMEND INSTALLING THE TEXTMESHPRO ASSET TO VIEW THE DEMO SCENE TEXTS! THE PLUGIN DOES NOT CURRENTLY INCLUDE FULL MAC OS SUPPORT! šŸ”„ Key Features - Zero-CPU Offline Baking: Real-time audio analysis kills frame rates on Mobile and VR. Our built-in Baker simulates the audio at 60 FPS in the Editor, baking visemes, procedural head noise, and blinks into a highly optimized FaceSyncAnimationAsset. Play it back at runtime with absolute zero CPU cost! - Native Timeline Integration: Drag and drop your baked data into our custom FaceSync Track. Smoothly blend animations, scrub through time, and dynamically override eye and head behaviors directly from the Timeline Inspector. - Procedural Eyes & Head Motion: Bring dead stares to life. FaceSync automatically calculates realistic blinking, saccadic eye darts, and micro-jitters. The head and neck procedurally react to the character's voice intensity using Perlin noise. - 1-Click ARKit & CC3/CC4 Setup: Stop manually assigning dozens of blendshapes. Our VisemeMappingProfile features 1-click auto-generation for standard ARKit (52 blendshapes) and Character Creator rigs, creating highly accurate mouth shapes instantly. - Live Microphone (VTuber Ready): Switch to Live Mode and use the included Frostember_MicrophoneInput component to drive your character's face in real-time using any connected microphone. Perfect for multiplayer voice chat and VTubers. - Setup Wizard: Get your character fully rigged and talking in under 30 seconds using the automated Setup Wizard. - Emotions profiles: A dedicated, robust module inside FaceSyncController that allows developers to seamlessly blend custom facial expressions (e.g., Happy, Sad, Angry) with active lip-sync data. - IK Look Tracking: Automatically make your character track any object or player in the scene! The robust inverse kinematics system seamlessly blends with procedural speaking noise and animations, giving your character a dynamic focus without unnatural rotation snapping. The Language Lab Integration The Language Lab by GP Gear Worx Productions includes optional FaceSync integration for its Dialog Sequencer. Localized dialogue lines can drive either real-time or baked FaceSync lip sync, while The Language Lab manages the corresponding subtitles and dialogue audio. After installing both assets, enable the TLL_FACESYNC scripting define through The Language Lab. The Language Lab is a separate third-party asset and is not included with FaceSync. šŸ’» API & Scripting Triggering dialogue dynamically via code is incredibly easy using the FaceSyncPlayer component. Just assign the baked asset and call .Play(). Perfect for custom RPG dialogue and quest systems. Questions? contact@frostemberstudios.com

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of FaceSync - Audio Lip Sync & Facial Animation on the Unity Asset Store?

FaceSync - Audio Lip Sync & Facial Animation currently costs $39.99 on the Unity Asset Store, based on our latest price check.

What is the cheapest FaceSync - Audio Lip Sync & Facial Animation has ever been?

The all-time low we have recorded for FaceSync - Audio Lip Sync & Facial Animation is $19.99. The historical median is $27.99 and the highest price seen was $39.99.

When was the last price drop for FaceSync - Audio Lip Sync & Facial Animation?

The most recent price drop happened on 2026-08-28, when the price moved from $20.00 to $19.99 (-0%).

Is now a good time to buy FaceSync - Audio Lip Sync & Facial Animation?

No ; FaceSync - Audio Lip Sync & Facial Animation is at its highest recorded price of $39.99. Waiting for a sale is likely worth it.

Who publishes FaceSync - Audio Lip Sync & Facial Animation?

FaceSync - Audio Lip Sync & Facial Animation is published by Frostember Studios on the Unity Asset Store.

§ 05Also marked down