Asset Prices
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Fast Depth of Field ( Mobile , URP , VR , AR , LWRP, Default Pipeline )

A field report on Unity Asset Store pricing, by way of Rufat's ShaderLab ; 4.0★ (33)

Fast Depth of Field ( Mobile , URP , VR , AR , LWRP, Default Pipeline )
Today
$6.00All-time low
Low
$6.00
Median
$6.00
High
$6.00
§ 01Summary

Fast Depth of Field ( Mobile , URP , VR , AR , LWRP, Default Pipeline ) has been tracked on the Unity Asset Store since 2021-03-09. The price has held steady at $6.00 the entire time. Fast Depth of Field ( Mobile , URP , VR , AR , LWRP, Default Pipeline ) is at its all-time low right now.

§ 02The data

Not enough price points yet for Fast Depth of Field ( Mobile , URP , VR , AR , LWRP, Default Pipeline ). Check back soon.

No recorded changes yet.

§ 03About this asset
✅ Default pipeline works with Unity versions higher than 2017.4.1f ✅ LWRP works only with Unity versions higher than 2019.1.0f1 ✅ URP works only with Unity versions higher than 2019.3.0 ⚜️ Fastest Solution on the market! ⚜️ ⭐Supports Multi-pass VR ⭐Supports Single-pass instanced or Multiview VR(Oculus devices) ⭐Supports Single-pass VR *UPDATE Now shader can work without custom materials using depth texture. But the version with custom materials is still in the projects. The custom material approach is relatively fast, so try to use it for mobile projects. This asset consists of shaders for applying the depth of field to the scene.These approach is the fastest in the market. During development the main goal was to maximally optimize the well-known depth of field technique, keeping the quality of the final image. The shader was tested on the low-end mobile device in a loaded scene. SHADERS * DOF - The fastest depth of field shader in the Asset Store. Runs at 46-55 fps on low-end device. * Unlit - Modified and optimized version of standart mobile Unlit shader. * Diffuse - Modified and optimized version of standart mobile Diffuse shader. * Specular - Modified and optimized version of standart mobile Specular shader. *Bumped Diffuse - Modified and optimized version of standart mobile Diffuse shader. *Bumped Specular - Modified and optimized version of standart mobile Specular shader. * Transparent - Modified and optimized version of standart Cutout shader. ❗NOTE❗ All the testing was made on low-end mobile device Meizu M2 Note in the scene containing: ◼️ 65 different gameObjects, ◼️ 68 different Materials, ◼️ 57 different Textures, ◼️ 1 Directional Light(realtime), ◼️ approximately 40k polygons

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of Fast Depth of Field ( Mobile , URP , VR , AR , LWRP, Default Pipeline ) on the Unity Asset Store?

Fast Depth of Field ( Mobile , URP , VR , AR , LWRP, Default Pipeline ) currently costs $6.00 on the Unity Asset Store, based on our latest price check.

What is the cheapest Fast Depth of Field ( Mobile , URP , VR , AR , LWRP, Default Pipeline ) has ever been?

The all-time low we have recorded for Fast Depth of Field ( Mobile , URP , VR , AR , LWRP, Default Pipeline ) is $6.00. The historical median is $6.00 and the highest price seen was $6.00.

Is now a good time to buy Fast Depth of Field ( Mobile , URP , VR , AR , LWRP, Default Pipeline )?

Yes ; Fast Depth of Field ( Mobile , URP , VR , AR , LWRP, Default Pipeline ) is at its all-time low right now.

Who publishes Fast Depth of Field ( Mobile , URP , VR , AR , LWRP, Default Pipeline )?

Fast Depth of Field ( Mobile , URP , VR , AR , LWRP, Default Pipeline ) is published by Rufat's ShaderLab on the Unity Asset Store.