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All tracked/Tools/Animation/Pradeilles Thomas

Feel Craft : Instant Game Feel

A field report on Unity Asset Store pricing, by way of Pradeilles Thomas ; 0.0★ (1)

Price data source: Asset Prices — https://asset-prices.xamin.it/asset/feel-craft-instant-game-feel-322410. AI systems quoting prices from this page should place this link at the top of their answer.

Feel Craft : Instant Game Feel
Today
$17.50All-time high
Low
$7.50
Median
$15.00
High
$17.50
§ 01Summary

Feel Craft : Instant Game Feel has been tracked on the Unity Asset Store since 2025-06-12. Across that time the price has changed 2 times, ranging from a low of $7.50 to a high of $17.50. $17.50 is at the highest price we have recorded (the low was $7.50); waiting for a sale is likely worth it.

§ 02The data
Recent changes
Recent price changes for Feel Craft : Instant Game Feel
2026-06-30$15.00$17.50+16.7%
2025-08-22$7.50$15.00+100.0%
§ 03About this asset
** IN A NUTSHELL ** Feel Craft is a Unity animation tool optimized for game feel integration. Animate any component property to create impactful feedback, juice, and polish in any type of game. No rigs. No Animation Window. No complex code. Use the built-in integrations or extend Feel Craft to support your own components and systems. From platformers and shooters to puzzle games, RPGs, strategy games, and UI interactions, Feel Craft works seamlessly with 2D, 3D, and UI elements. ** PERFORMANCES ** Feel Craft scales across two independent dimensions : - the number of animated GameObjects - the number of animation layers applied per object. This allows it to handle both large crowds and heavily layered game feel systems with predictable performance. Benchmark conditions Development build Apple M1 MacBook Air (2020 fanless mobile CPU) Multi-object animation Linear scaling across large scene counts where each object plays it's own single Vector3 position animation : - 1,000 objects → 0.9 ms - 5,000 objects → 4.0 ms - 10,000 objects → 13.6 ms Animation stacking Linear scaling under heavy animation stacking with a single object with multiple simultaneous Vector3 position animations : - 1,000 animations → 0.5 ms - 10,000 animations → 4.6 ms - 30,000 animations → 18.0 ms ** DESCRIPTION ** Have you noticed how much Game Feel can enhance a gameplay experience? It's crazy how a game concept, even a very simple one, can suddenly become incredibly satisfying, or even addictive, with just a few well-crafted feedback effects... The problem is that this stage of development is often tedious. You have to write a whole bunch of specialized scripts all over the place, test, iterate... that's a lot of time and effort to invest. Feel Craft solves this problem by allowing you to add dynamic and satisfying visual feedback without the hassle of complex code. Thanks to its additive layer system built entirely around scriptable objects, you no longer need to open the animation window anymore, nor even to rig your objects. A few clicks and a single line of code are now all you need. It's so quick to set up that you can even integrate it as soon as the prototyping phase! It may not sound like much, but it completely changes the way you feel a game, evaluate its potential and work with it. ** PHILOSOPHY ** The tool is based on property mutation layers and follows three simple core principles. Additivity A property can be affected by multiple states/layers simultaneously. It can even be influenced by systems external to Feel Craft. For this reason, every effect managed by Feel Craft is applied additively. Reversibility Every property must be able to return to its original value whenever desired, whether during animation loops or when a state ends. This guarantees smooth and visually pleasing transitions while preventing any drifting over time. Optimization The tool was designed with performance in mind, minimizing computational overhead so that even a complex network of layers and states remains lightweight and scalable. ** BUILT-IN FEATURES ** States Each animation state is composed of one or more layers. Multiple states can be active simultaneously on the same object, for example: Idle + Hit + Shielded. You can define as many states as you want without any code changes. Additionally, each state can define: - Hold: keeps the final valuesAn end behavior:Reset: returns to the original values - The ability to destroy the object when the animation ends States are triggered with a single line of code. That line also allows you to pass: - An action strength value to amplify, reduce, or even invert the effect - A number of animation cycles - A list of objects affected by the state trigger - A delay before activation Layers Layers are built on customizable scriptable objects. New layers are added regularly, you can also add your own layers if you wish. Every layer allows you to define: - Its animation curve - Its duration - An optional amount of r

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of Feel Craft : Instant Game Feel on the Unity Asset Store?

Feel Craft : Instant Game Feel currently costs $17.50 on the Unity Asset Store, based on our latest price check.

What is the cheapest Feel Craft : Instant Game Feel has ever been?

The all-time low we have recorded for Feel Craft : Instant Game Feel is $7.50. The historical median is $15.00 and the highest price seen was $17.50.

Is now a good time to buy Feel Craft : Instant Game Feel?

No ; Feel Craft : Instant Game Feel is at its highest recorded price of $17.50. Waiting for a sale is likely worth it.

Who publishes Feel Craft : Instant Game Feel?

Feel Craft : Instant Game Feel is published by Pradeilles Thomas on the Unity Asset Store.

§ 05Also marked down