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FlexibleGlassDestructor

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FlexibleGlassDestructor
§ 02The data

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§ 03About this asset
Flexible Glass Destructor is an editor-integrated procedural glass fracture system. It operates by pre-generating triangular fragments based on grid settings configurable directly within the Inspector, allowing for localized destruction without requiring pre-modeled fractured assets. Key Features: Procedural Fragment Generation: Generates fractured mesh fragments directly within Unity. The system divides the glass plane into triangular pieces based on the X and Y axis subdivision counts specified in the Inspector. Physics & Raycast Support: Responds to both physical collisions (calculating damage from relative velocity magnitude) and raycast-based attacks (e.g., hitscan weapons). Localized Shattering: When the durability threshold is met, the original mesh swaps with the pre-generated fragment model. Surviving fragments remain static, while fragments within the calculated impact radius are awakened (physics activated) and break away. Dynamic Impact Radius: The break radius scales according to the impact force, capped by a customizable maximum radius to control the spread of destruction. Cinematic Floating Effect: An optional toggle that temporarily suspends activated fragments in the air with adjustable air resistance and light torque before gravity resumes. Dual-Material Setup: Allows assigning separate materials for the intact glass surface and the fractured cross-section edges. Editor Preview: Includes a toggle to switch between the solid glass mesh and the pre-generated fractured model directly in the Editor for setup verification without entering Play Mode. -------------------------------------------------------------------------------- Third-Party Software Notices -------------------------------------------------------------------------------- Asset includes Audio sources under CC0. See Third-Party Notices.txt in the package for details.

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
Who publishes FlexibleGlassDestructor?

FlexibleGlassDestructor is published by Rebush on the Unity Asset Store.

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