Asset Prices
All tracked/Tools/Camera/Makaka Games

FPS Sensor Camera - Gyroscope and Accelerometer - First Person

A field report on Unity Asset Store pricing, by way of Makaka Games ; 5.0★ (15)

FPS Sensor Camera - Gyroscope and Accelerometer - First Person
Today
$9.99All-time low
Low
$9.99
Median
$15.00
High
$20.99
§ 01Summary

FPS Sensor Camera - Gyroscope and Accelerometer - First Person has been tracked on the Unity Asset Store since 2024-03-11. Across that time the price has changed 2 times, ranging from a low of $9.99 to a high of $20.99. FPS Sensor Camera - Gyroscope and Accelerometer - First Person is at its all-time low right now.

§ 02The data
Recent changes
Recent price changes for FPS Sensor Camera - Gyroscope and Accelerometer - First Person
2026-05-29$20.99$9.99-52.4%
2025-04-24$15.00$20.99+39.9%
§ 03About this asset
Sensor Camera — cross-platform First Person Camera Controller (FPS Game view). It automatically selects a Motion Sensor (Gyroscope or Accelerometer) on Mobile Devices or Mouse + Keyboard on Desktop Platforms. [ Documentation | Support Forum | Map of Assets ] It doesn’t use live video input from the Back/Rear Camera of a Mobile Device like in Augmented Reality Cameras: AR Camera Lite or AR + VR: MR Camera. 👉 Features Bring the enchanting Power of the Universal First-Person View Camera into your amazing Game or App. There are no limitations between Input Devices and Target Platforms, but Asset was tested this way: - Motion Sensors on Mobile Devices (iOS, Android, WebGL) with 2 Modes: - Gyroscope or Accelerometer. - Spectator (Flythrough) Mode on Desktop (Windows, macOS, WebGL): - Mouse and Keyboard. - Auto Selection of User Input Device: - Gyroscope → Accelerometer → Mouse + Keyboard. - Device Orientations: Portrait and Landscape. 🍏 Package Contains - Demo Scene with Cubes. - Menu Scene with Safety Tutorial. - Menu Scene with Mode Selection: Gyro, Accelerometer, No Sensors, Default. - Loading Screen to switch scenes seamlessly. 👉 Camera Modes The camera automatically selects User Input Device: Gyroscope → Accelerometer → Mouse + Keyboard. There are no limitations between Input Devices and Target Platforms. 👉 👉 Motion Sensors: Gyro vs. Accelerometer Motion Sensors are usually used on Mobile Devices. The more accurate sensor will be selected: - Gyroscope Mode: 3DoF — it can track rotational motion, but not translational. - Accelerometer Mode (horizontal rotation is limited): tilting the phone to the left or right rotates the camera around the Y-axis. 90% of all mobile devices have an accelerometer and video camera, but only 40% have a gyroscope. If the User Device has a Gyroscope, then it will be used for camera motion first. Otherwise, an Accelerometer will be used because it has less accuracy & stability than a Gyroscope in the case of the First-Person View. 👉 👉 Spectator (Flythrough) Mode: Mouse + Keyboard If the User Device has not any Motion Sensor, then Mouse + Keyboard will be used for camera motion first. It’s usually used on Desktop Platforms: - Smooth Movement using WASDQE keys. - Smooth Camera Rotation using the Right Mouse Button by Default. You can also use any other mouse button, or Rotate the Camera without a button pressed at all. ✨ Limitations Hardware nuances of the gyroscope & accelerometer (asset code does not affect it): - Different devices have different sensors, and therefore different deviations and drifts. - Drift is natural for the mobile sensors. 📚 Docs & Support I state the work of the asset only with uploaded Unity version or with the version indicated in the latest online docs that contain all instructions for the 1st launch. If you find a bug, or you can't use the asset as you need, please first get the support before leaving a review on the asset store. I am here to help and to improve my assets for the best. Response time can be up to 5 business days.

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of FPS Sensor Camera - Gyroscope and Accelerometer - First Person on the Unity Asset Store?

FPS Sensor Camera - Gyroscope and Accelerometer - First Person currently costs $9.99 on the Unity Asset Store, based on our latest price check.

What is the cheapest FPS Sensor Camera - Gyroscope and Accelerometer - First Person has ever been?

The all-time low we have recorded for FPS Sensor Camera - Gyroscope and Accelerometer - First Person is $9.99. The historical median is $15.00 and the highest price seen was $20.99.

When was the last price drop for FPS Sensor Camera - Gyroscope and Accelerometer - First Person?

The most recent price drop happened on 2026-05-29, when the price moved from $20.99 to $9.99 (-52%).

Is now a good time to buy FPS Sensor Camera - Gyroscope and Accelerometer - First Person?

Yes ; FPS Sensor Camera - Gyroscope and Accelerometer - First Person is at its all-time low right now.

Who publishes FPS Sensor Camera - Gyroscope and Accelerometer - First Person?

FPS Sensor Camera - Gyroscope and Accelerometer - First Person is published by Makaka Games on the Unity Asset Store.