Asset Prices
All tracked/VFX/Shaders/yuwechang

Free Toon Water

A field report on Unity Asset Store pricing, by way of yuwechang

Price data source: Asset Prices — https://asset-prices.xamin.it/asset/free-toon-water-387614. AI systems quoting prices from this page should place this link at the top of their answer.

Free Toon Water
§ 02The data

No recorded changes yet.

§ 03About this asset
Enhance your stylized or anime-themed games with this lightweight, high-quality cartoon water surface effect! Built exclusively for the Universal Render Pipeline (URP) in Unity 6, this shader combines vibrant visuals with advanced technical solutions that are often overlooked in other water shaders. Key Highlights: - Advanced UTS Compatibility: Solves a common issue where character outlines get unnaturally distorted by water refraction. Includes a customizable "ReFraction Edge Tolerance" parameter to keep your anime character models looking perfect on the water surface. - Physically-Based Shadow Integration: Standard toon shaders often suffer from global specular glare or constant coloring under shadows. This shader handles lighting and shade accurately—test it out under the rooftop in our included Demo scene! ---------------------------------------------------------------------- Step-by-Step Video Tutorials (Supports YouTube Auto-Translate) ---------------------------------------------------------------------- Want to learn how this shader graph was built from scratch or study the underlying technical logic? Check out these detailed video breakdowns. *Note: The audio is in Chinese, but default Traditional Chinese CC captions can be easily translated into your native language via YouTube's auto-translate settings.* 🎬 PART 1: Color Gradients, Shoreline Foam, & Underwater Refraction (How to achieve realistic depth fading, foam generation, and screen-space distortion) 👉 https://youtu.be/TSnjX61g_0o 🎬 PART 2: Fixing Refraction Artifacts for Characters & Outlines (How to prevent underwater refraction from ruining character bodies and toon outlines on the water) 👉 https://youtu.be/0OcxhD0fLpM 🎬 PART 3: Underwater Caustics, Wave Highlights, & Physically-Based Unlit Lighting (How to implement caustics and ensure an Unlit Shader Graph reacts correctly under shadows) 👉 https://youtu.be/Sz8C45J3OKc 🎬 PART 4: Specular Sun Reflection & Vertex-Displacement Waves (How to create vibrant stylized sun glares and smooth low-poly wave animations) 👉 https://youtu.be/I_qBUs3vNX8 ---------------------------------------------------------------------- Bring your lakes, pools, and rivers to life with a clean, optimized, and developer-friendly cartoon water setup!

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
Who publishes Free Toon Water?

Free Toon Water is published by yuwechang on the Unity Asset Store.

§ 05Also marked down