Asset Prices
All tracked/VFX/Particles/Dmitry Andreev

Galaxy Constructor

A field report on Unity Asset Store pricing, by way of Dmitry Andreev ; 5.0★ (5)

Price data source: Asset Prices — https://asset-prices.xamin.it/asset/galaxy-constructor-329053. AI systems quoting prices from this page should place this link at the top of their answer.

Galaxy Constructor
Today
$19.00All-time high
Low
$17.00
Median
$19.00
High
$19.00

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§ 01Summary

Galaxy Constructor has been tracked on the Unity Asset Store since 2026-02-20. Across that time the price has changed 1 time, ranging from a low of $17.00 to a high of $19.00. $19.00 is at the highest price we have recorded (the low was $17.00); waiting for a sale is likely worth it.

§ 02The data
Recent changes
Recent price changes for Galaxy Constructor
2026-09-24$17.00$19.00+11.8%
§ 03About this asset
Live Demo (desktop browser with WebGPU) Transform your Unity projects with scientifically grounded galaxies rendered in real time. Galaxy Constructor generates a million stars and more with GPU compute shaders and draws them in a single draw call, delivering cosmic environments for space games, simulations and cinematic scenes. Version 3 makes every star a place you can visit. - Real Telescope Data: Use astronomical images from Hubble, Spitzer or WISE. A density map and a color map made from the image set the shape and colors of the galaxy. Or design alien galaxies with your own density maps and color palettes. - Power Meets Simplicity: Adjust star density, brightness and scale in the Inspector while the game runs and watch the galaxy rebuild. The same live preview works in the Editor outside Play Mode. No coding and no shader setup for the basic workflow. - Endless Possibilities: From a classic spiral to an irregular or colliding pair, any image becomes a galaxy. Change the seed for a new variation, keep it fixed for a stable map. - Every Star Is a Destination: Click a star and it gets a spectral class, physical parameters, a name and a planetary system with moons, asteroid belts and comets. The record goes to a CSV database and appears on an info card. The Jump button flies the camera to the star and opens its system. New in Version 2.0 - Star selection by mouse click or touch - Procedural star data: spectral and luminosity class, temperature, luminosity, radius, mass, age, metallicity - Old and young stellar populations mixed by position: the bulge and halo lean old, the disk leans young - Catalog names by galactic sector and proper names for bright giants - Planetary systems built from your own Body Type assets and prefabs - CSV database of visited stars - UI Toolkit info card, camera flight and a demo star system view - Galaxy Settings asset: one galaxy in one file, swappable from the Inspector or a script - Near Rays: lens style diffraction rays on bright stars close to the camera Data That Matches the Picture Star data follows what the player sees. Blue regions of the color map give hot stars, red and orange regions give cool ones, and a large bright star is more likely to be a giant. Brown dwarfs, white dwarfs, neutron stars and black holes appear alongside normal stars, and every chance is editable. Deterministic The same Galaxy Settings asset gives the same stars, names and planets on every run. Each system and each body carries its own seed for your own content: surfaces, resources, missions. Visited stars are read back from the database, so tuning the tables later does not change a map your players already know. Performance Stars are camera facing quads read straight from a GPU buffer: no GameObjects, no geometry shader, one draw call for the whole galaxy. Star data is generated only on click, and picking among 300,000 stars takes 1 to 2 ms in a build. Metal, Vulkan, mobile, consoles and VR are supported. Full C# and HLSL source code, a demo scene and detailed documentation are included. Also you may like Digital Planets for planets shaders

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of Galaxy Constructor on the Unity Asset Store?

Galaxy Constructor currently costs $19.00 on the Unity Asset Store, based on our latest price check.

What is the cheapest Galaxy Constructor has ever been?

The all-time low we have recorded for Galaxy Constructor is $17.00. The historical median is $19.00 and the highest price seen was $19.00.

Is now a good time to buy Galaxy Constructor?

No ; Galaxy Constructor is at its highest recorded price of $19.00. Waiting for a sale is likely worth it.

Who publishes Galaxy Constructor?

Galaxy Constructor is published by Dmitry Andreev on the Unity Asset Store.

§ 05Also marked down