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Generic Arithmetic - C# Template Extension

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Generic Arithmetic - C# Template Extension
§ 02The data
Recent changes
Recent price changes for Generic Arithmetic - C# Template Extension
2026-06-20$9.99$0.00-100.0%
§ 03About this asset
[Website] [Documentation] [Public API] Arithmetic and comparison operations in generic C# classes. Works with any numeric or operator-enabled type, with no additional setup required. Built-in computators cover all Unity numeric and vector types; a Roslyn source generator adds AOT-safe support for custom types. Features - Full operator coverage: all C# arithmetic (+, -, *, /, %), bitwise (&, |, ^), unary, shift, and comparison operators, plus boolean evaluation (operator true / operator false) - Any numeric or operator-enabled type: built-in computators cover int, float, double, long, Vector2, Vector3, and all other Unity numeric and vector types; custom types are supported via source generator or manual computators - Two usage styles: wrap values in Computable<T> to use standard C# operator syntax inline, or call Calculate<TResult> and Evaluate static methods directly for explicit result-type control and cross-type operations - Source generator: the [GenerateComputators] assembly-level attribute generates AOT-safe computators at compile time; the recommended approach for IL2CPP builds - Manual computators: extend BinaryCalculator, UnaryCalculator, BinaryEvaluator, or UnaryEvaluator for full control over how each operation is implemented; discovered automatically at startup, no registration required - Try methods: non-throwing variants of every Calculate<T> and Evaluate method return false instead of throwing when an operation is not supported for the given types - Configurable fallback: choose Throw, Dynamic, or Expression behavior for types without a registered computator, set per-project in the Configuration inspector - Editor tooling: bulk tests window to run all registered computators against a predefined value set and review color-coded results; creator tool to generate manual computator scripts from a window Content - Computable<T> struct: lightweight value wrapper exposing all operators directly; implicit conversions to/from T and cross-type From / To casting - Calculate<TResult> and Evaluate static classes: method-call API for binary and unary operations with explicit result types; each has a nested Try class for non-throwing access - Computator system: built-in computators for all Unity numeric and vector types; [GenerateComputators] Roslyn source generator; four abstract base classes (BinaryCalculator, UnaryCalculator, BinaryEvaluator, UnaryEvaluator) for manual implementation - Configuration inspector: per-project fallback strategy and view of all registered built-in and user computators - Tests: NUnit test suite and a bulk tests window covering all computator type combinations - Demo: a benchmark scene comparing non-generic, naive generic, Computable<T>, and Calculate<T> approaches Requirements Unity 6.0 or later

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
When was the last price drop for Generic Arithmetic - C# Template Extension?

The most recent price drop happened on 2026-06-20, when the price moved from $9.99 to $0.00 (-100%).

Who publishes Generic Arithmetic - C# Template Extension?

Generic Arithmetic - C# Template Extension is published by Juste Tools on the Unity Asset Store.