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HTrace: Ambient Occlusion V2 HDRP

A field report on Unity Asset Store pricing, by way of IPGames ; 5.0★ (12)

Price data source: Asset Prices — https://asset-prices.xamin.it/asset/htrace-ambient-occlusion-v2-hdrp-372302. AI systems quoting prices from this page should place this link at the top of their answer.

HTrace: Ambient Occlusion V2 HDRP
Today
$29.00All-time high
Low
$14.50
Median
$14.50
High
$29.00

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§ 01Summary

HTrace: Ambient Occlusion V2 HDRP has been tracked on the Unity Asset Store since 2026-04-10. Across that time the price has changed 3 times, ranging from a low of $14.50 to a high of $29.00. $29.00 is at the highest price we have recorded (the low was $14.50); waiting for a sale is likely worth it.

§ 02The data
Recent changes
Recent price changes for HTrace: Ambient Occlusion V2 HDRP
2026-09-29$14.50$29.00+100.0%
2026-08-26$29.00$14.50-50.0%
2026-04-24$20.30$29.00+42.9%
§ 03About this asset
Includes three AO modes: ▪ SSAO (Screen-Space Ambient Occlusion) – A lightweight and extremely fast method for occlusion gathering. It doesn’t require a denoiser and produces zero temporal lag. ▪ GTAO (Ground-Truth Ambient Occlusion) – Built on the latest advancements in ambient occlusion research, this technique is highly optimized and refined to deliver the best possible quality in screen-space. ▪ RTAO (Ray-Traced Ambient Occlusion) – The most accurate occlusion method, utilizing hardware ray tracing for uncompromised quality with scalable performance. Useful Links: - FAQ - Documentation - Comparisons with native GTAO and RTAO Other HTrace Assets: - Need AO for URP as well? Get the AO Bundle and save 30% - All HTrace assets in Mega Bundle with a 40% discount - Get 15% off SSGI and WSGI if you own this asset Contact Us: Unity Forum | Discord \ YouTube Channel MAIN FEATURES: • Full Integration into the Rendering Pipeline: HTrace AO doesn't simply overlay its result on top of the image - it fully replaces the native ambient occlusion effect. The integration happens automatically and doesn't require package customization or manual setup. As a result, it correctly interacts with the rest of the lighting and other effects, and works with both Deferred and Forward rendering. • Scalability: the asset offers three different AO modes, ranging from extremely fast SSAO to highly accurate RTAO, each with its own strength. Choose the one that best suits your performance target or hardware requirements. HTrace AO exposes many parameters for fine-tuning each mode through a clear, user-friendly UI. • Cutting-Edge Screen Tracing: not just a standard GTAO - we carefully gathered all meaningful improvements and optimizations of the technique that emerged over the years since it was first released. It encompasses both big innovations like Visibility Bitmasks as well as a bunch of smaller enhancements to deliver the highest quality screen-space AO currently possible. • Real-Time Ray-Tracing: RTAO mode is packed with all the tools we could come up with to make Ray-Traced AO a practical choice: fast Inline Ray-Tracing, RTAS culling and debugging, Screen-Space Pretracing to cover any mismatch with the rasterized scene, Contact Occlusion for an additional layer of detail, and many more. This mode is built to provide the highest accuracy, without sacrificing performance and usability. • Advanced Denoising: high-end denoising pipeline tailored to each AO mode and built upon our extensive experience and research in this area. Includes 2.5D motion vectors, tracking of moving occlusion, sharp reprojection, anisotropic spatial filtering and other state-of-the-art denoising techniques. Comes with configurable temporal and spatial stages helping you find the right balance of noise reduction and temporal responsiveness for your project. • Resolution Scaling: HTrace AO offers Full, Half and Quarter resolution modes, accompanied by a sharp and optimized upscaler. Designed to reduce the overall effect cost by a factor of 2 or even 4, making them a useful tool to balance quality and performance. RTAO also features a special Adaptive resolution mode: conceptually similar to VRS, it renders areas of the screen with high geometric complexity at full rate and reduces resolution for uniform pixels, automatically adapting to the content. • Comprehensive Documentation: we provide a detailed description of all properties and settings of the asset, accompanied by visual examples. In our documentation you will find answers to frequently asked questions, in-depth setup guides, comparisons with Unity's native AO solutions, and other useful information. If you have any questions - you can always reach out to us via Discord. • VR Support: single-pass VR is supported for all three occlusion modes. HTrace AO supports the following 3rd party assets: - DLSS 4.5 | FSR 3-4 | XeSS 3 Before buying, please, check the Overview Section and the Known Issues Section of the documenta

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of HTrace: Ambient Occlusion V2 HDRP on the Unity Asset Store?

HTrace: Ambient Occlusion V2 HDRP currently costs $29.00 on the Unity Asset Store, based on our latest price check.

What is the cheapest HTrace: Ambient Occlusion V2 HDRP has ever been?

The all-time low we have recorded for HTrace: Ambient Occlusion V2 HDRP is $14.50. The historical median is $14.50 and the highest price seen was $29.00.

When was the last price drop for HTrace: Ambient Occlusion V2 HDRP?

The most recent price drop happened on 2026-08-26, when the price moved from $29.00 to $14.50 (-50%).

Is now a good time to buy HTrace: Ambient Occlusion V2 HDRP?

No ; HTrace: Ambient Occlusion V2 HDRP is at its highest recorded price of $29.00. Waiting for a sale is likely worth it.

Who publishes HTrace: Ambient Occlusion V2 HDRP?

HTrace: Ambient Occlusion V2 HDRP is published by IPGames on the Unity Asset Store.

§ 05Also marked down