In-Game Debug Log for AR and VR devices
A field report on Unity Asset Store pricing, by way of Tobiesen ; 3.0★ (5)

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§ 02The data
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§ 03About this asset
Stress testing an AR app can be a hassle, but there are ways to make it a little more streamlined. This is a lightweight In-Game Debug Log for AR and VR devices. It will output anything the console normally does.
This is especially useful for IL2CPP-based apps running on untethered devices. Now you will instantly see what's being logged, whether it be warnings, horrible exceptions or simply gentle Debug.Log() messages.
Features:
- Platform agnostic code
- Works on both IL2CPP and Mono
- Customizable output
- Outputs messages from all threads and all coroutines
- Screen space layout, so that it's never stuck on your eyes
- CC BY license and easy to edit code
(The example holograms are from pepedrago and Slava Z. on Sketchfab.)
Description sourced from the Unity Asset Store listing.
§ 04Frequently asked
Who publishes In-Game Debug Log for AR and VR devices?
In-Game Debug Log for AR and VR devices is published by Tobiesen on the Unity Asset Store.
§ 05Also marked down