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INCLUDED FEATURES:
- 287 High-Quality Animations: Professionally Motion-Captured character animations designed for Tavern NPC behavior to live across any game genre or cinematic project.
- 100% Seamless Loops: Every looping animation is refined for smooth, uninterrupted playback.
- Wide Behavior Coverage: Includes Innkeeper Service, Patron Life, Performer Acts, Brawls, Beggar Presence, Traveling Merchants, Idle Ambience, Crowd Reactions, and Transitions. The full spectrum of tavern life in one pack.
- Gameplay Ready: Clean, optimized animations suitable for NPC behavior systems, AI states, dialogue trees, cinematic scenes, and open world population.
- Standard Rigging: Fully compatible with [Unity Humanoid].
š¦ PACKAGE DESCRIPTION:
Animations for Your Lively Inn - 287 Animations
Tavern NPC Animation Pack is a professional mocap animation library covering the full cast of a working inn, from the innkeeper behind the bar to the patrons filling every table. Every animation is hand-cleaned, smoothed, and loops cleanly, ready to drop straight into your project.
With 287 animations spanning bar service, patron socializing, tavern performances, brawls, a beggar's quiet corner, a traveling merchant's stall, idle ambience, crowd reactions, and state-to-state transitions, this pack gives your tavern the physical presence that separates a living world from a static one. Whether you're building an open world RPG, a narrative adventure, a life sim, or a cinematic cutscene, these animations make every tavern NPC count.
š ANIMATION LIST: For easy browsing, the 287 animations are grouped by category:
Innkeeper: The bartender behind the counter, pouring, serving, wiping, restocking, and running the room from open to last call.
AS_Innkeeper_ChatWithPatron 01 (Loop 01) 02 (Loop 02) 03 (Loop 03) 04 (Loop 04) 05 (Loop 05) 06 (Loop 06) AS_Innkeeper_PointToDoor 01 AS_Innkeeper_WipeBarCounter 01 (Loop 01) 02 (Loop 02) AS_Innkeeper_SignalLastCall 01 AS_Innkeeper_ServeDrink 01 02 AS_Innkeeper_SlideDrinkDownBar 01 02 AS_Innkeeper_RestockShelf 01 (Loop 01) 02 (Loop 02) AS_Innkeeper_WipeGlass 01 (Loop 01) 02 (Loop 02) AS_Innkeeper_Greet 01 02 03 AS_Innkeeper_CheckBottleLabel 01 AS_Innkeeper_LeanOnBar 01 AS_Innkeeper_RefuseService 01 02 AS_Innkeeper_PourDrink 01 02 AS_Innkeeper_Idle 01 02 03 04 AS_Innkeeper_HandsToCounter 01 AS_Innkeeper_GeneralGreetServe 01 AS_Innkeeper_LookAround 01 AS_Innkeeper_StackGlasses 01 (Loop 01) AS_Innkeeper_Stretch 01 AS_Innkeeper_Nod 01
Patron: The regulars filling every seat, drinking, chatting, arguing, toasting, and reacting to the life of the tavern around them.
AS_Patron_StandFromTable 01 02 03 04 AS_Patron_SitChatAtTable 01 02 03 04 05 06 AS_Patron_SitIdleTable 01 02 03 04 AS_Patron_SitGreetTable 01 AS_Patron_SitAtTable 01 02 03 04 AS_Patron_SitCheersGroupRaise 01 02 03 04 AS_Patron_SitCheersWithNeighbor_L 02 AS_Patron_SitChatWithNeighbor_L 04 05 06 AS_Patron_StandFromStool 01 AS_Patron_SitIdleStool 01 AS_Patron_SitAtStool 01 AS_Patron_SitCheersDontDrink 01 AS_Patron_SitCheersWithNeighbor_R 01 AS_Patron_SitChatWithNeighbor_R 01 02 03 AS_Patron_SitArmsCrossedWait 01 AS_Patron_SitArguePointFinger 01 (Loop 01) AS_Patron_SitYawnStretch 01 AS_Patron_SitGetPoisoned 01 02 AS_Patron_SitWarmHandsByFire 01 AS_Patron_SitLaughReaction 01 02 (Loop 02) AS_Patron_SitDozeOffHeadDown 01 (Loop 01) AS_Patron_SitChattingWhisper 01 (Loop 01) AS_Patron_SitChatting 01 02 03 04 05 06 07 08 09 10 11 AS_Patron_SitCheers 01 02 AS_Patron_SitListening 01 02 03 04 AS_Patron_SittingWaveToGetAttention 01 AS_Patron_SitChattingCheering 01 02 03 04 AS_Patron_SittingOrderFromBar 01 AS_Patron_SitLookAround 01 AS_Patron_SitPointAndChat 01 AS_Patron_PoisonDrink 01 AS_Patron_DrinkFromTankard 01 AS_Patron_StandChatWithNeighbor 01 (Loop 01) 02 (Loop 02) 03 (Loop 03) 04 (Loop 04) AS_Patron_ChatWithInnkeeper 01 02 03 AS_Patron_HoldDrinkIdle 01 02 03 04 05 AS_Patron_ReceiveDrinkFromInnkeeper 01 02 AS_
Description sourced from the Unity Asset Store listing.