Asset Prices
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Inventory Extended | Game Creator 2

A field report on Unity Asset Store pricing, by way of Fullscreen Studios ; 5.0★ (6)

Price data source: Asset Prices — https://asset-prices.xamin.it/asset/inventory-extended-game-creator-2-330525. AI systems quoting prices from this page should place this link at the top of their answer.

Inventory Extended | Game Creator 2
Today
$25.00All-time low
Low
$24.99
Median
$25.00
High
$49.99
§ 01Summary

Inventory Extended | Game Creator 2 has been tracked on the Unity Asset Store since 2026-03-01. Across that time the price has changed 5 times, ranging from a low of $24.99 to a high of $49.99. Inventory Extended | Game Creator 2 is at its all-time low right now.

§ 02The data
Recent changes
Recent price changes for Inventory Extended | Game Creator 2
2026-07-23$24.99$25.00+0.0%
2026-07-18$25.00$24.99-0.0%
2026-07-16$24.99$25.00+0.0%
2026-07-15$49.99$24.99-50.0%
2026-03-20$24.99$49.99+100.0%
§ 03About this asset
Inventory Extended – Turn Game Creator 2 Inventory into a Complete Inventory System Inventory Extended transforms Game Creator 2 Inventory into a fully-featured inventory system with advanced crafting, smelting, dismantling, item states, and seamless drag & drop between grid bags. Built entirely with Visual Scripting, it’s modular, expandable, and designed to remove the limitations of the default Inventory system. Why Inventory Extended? Game Creator 2 Inventory is already one of the most fun modules to work with, but once you start building more complex systems like advanced crafting, timed crafting, dynamic item behavior, or grid-based interactions, you can quickly run into limitations. Inventory Extended expands on that by adding systems inspired by different types of games, all built in a modular way so you can use only what you need or tweak everything. Unlike other inventory extensions that rely on hardcoded components or pre-configured systems that limit flexibility, Inventory Extended is built entirely with visual scripting, giving you full control to customize, extend, and adapt every system to fit your game exactly the way you want, without fighting against the framework. Drag & Drop Between Grid Bags Move items between different grid inventories with ease. - Drag & drop between bags, chests, and stations - Supports stack splitting, merging, and quick transfer (shift-click) Item States Create state variants for any item and change how it looks and behaves without duplicating it. A state can modify: - Title - Description - Sprite & text color - Pickup and use audio - Can drop - And more Example: Turn a Normal Sword into a Broken Sword by adding a state that checks the swords durability, instead of replacing the item. Affixes Dynamically add Prefixes and Suffixes to items name based on their properties or attached sockets. Display affixes based on Runtime Item properties or sockets Set category priorities to control which affixes are applied first Define how many affixes can be added to an item per category Assign individual priorities to each affix within a category This allows flexible item variation without needing separate item definitions. Advanced Smelting & Dismantling Define exactly what happens when an item is processed. - Configurable processing time - Different smelt/dismantle states based on conditions or item properties (quality, durability, etc.) - Multiple outputs per state - Random output amount ranges (1–3, etc.) - Individual drop chances per output - Optional properties added to output items List & Grid Recipes Two new crafting recipe systems are included. List-Based Recipes - Configurable processing time - Multiple inputs and outputs - Crafting conditions - Item property requirements (e.g., Quality > High) Grid-Based Recipes - Layout-based crafting - Position-sensitive recipes - Recipe book example - Item property requirements Outputs can optionally receive item properties. Queue-Based Crafting Example Craft, smelt, or dismantle multiple items in sequence. - Add multiple items to the queue - Automatic sequential processing - View active and upcoming items Fuel-Driven Crafting Example Craft, smelt, or dismantle can require fuel or any resource system. - Consumes fuel over time - Pauses when fuel runs out - Easy to adapt for power or energy mechanics List-Based Examples - List Crafting – Define required resources and conditions with duration support and a quantity slider - List Furnace – Smelt items with configurable output chances and timed processing - List Dismantle – Break down items with randomized output results and drop chances Grid-Based Examples - Grid Inventory – 2x2 crafting, equipment slots, sorting, and recipe book - Grid Chest – Drag & drop, sorting, and quick transfer between bags - Grid Craft – 3x3 workbench crafting with position-sensitive recipes - Grid Dismantle – Break down items with configurable outputs and drop chances - Grid Furnace – Smelt it

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of Inventory Extended | Game Creator 2 on the Unity Asset Store?

Inventory Extended | Game Creator 2 currently costs $25.00 on the Unity Asset Store, based on our latest price check.

What is the cheapest Inventory Extended | Game Creator 2 has ever been?

The all-time low we have recorded for Inventory Extended | Game Creator 2 is $24.99. The historical median is $25.00 and the highest price seen was $49.99.

When was the last price drop for Inventory Extended | Game Creator 2?

The most recent price drop happened on 2026-07-18, when the price moved from $25.00 to $24.99 (-0%).

Is now a good time to buy Inventory Extended | Game Creator 2?

Yes ; Inventory Extended | Game Creator 2 is at its all-time low right now.

Who publishes Inventory Extended | Game Creator 2?

Inventory Extended | Game Creator 2 is published by Fullscreen Studios on the Unity Asset Store.

§ 05Also marked down