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Island Survival

A field report on Unity Asset Store pricing, by way of MT STUDIO ASSETS ; 0.0★ (1)

Price data source: Asset Prices — https://asset-prices.xamin.it/asset/island-survival-390682. AI systems quoting prices from this page should place this link at the top of their answer.

Island Survival
Today
$76.00All-time high
Low
$38.00
Median
$76.00
High
$76.00

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§ 01Summary

Island Survival has been tracked on the Unity Asset Store since 2026-08-14. Across that time the price has changed 1 time, ranging from a low of $38.00 to a high of $76.00. $76.00 is at the highest price we have recorded (the low was $38.00); waiting for a sale is likely worth it.

§ 02The data
Recent changes
Recent price changes for Island Survival
2026-08-29$38.00$76.00+100.0%
§ 03About this asset
ISLAND SURVIVAL — Complete Survival Game Template ▶ FREE DEMO UPDATE — v1.1 (Aug 2026) Mobile support has arrived: on-screen touch controls (joystick, look area, jump/sprint/attack/interact/reload/inventory/build/pause), a fully movable and resizable HUD, safe-area handling for notches/cutouts, and separate tuned mobile scenes — the PC experience is untouched. Zombies have been rebuilt around settings instead of hard-coded numbers, directly answering v1.0 feedback: the first wave is now schedulable by day and time of day, spawn distance is a configurable range, sight is a cone with line-of-sight and a notice delay instead of instant detection, and chasing is bounded by detection/lose range with a leash that sends zombies back home. Night has its own spawn regime, and difficulty can escalate per day with capped ceilings. Also new: swimming with an oxygen/drowning system, three craftable firearms (pistol, rifle, shotgun) with recoil and reloading, an iron tool tier with a furnace, new placeable stations (workbench, furnace, chest), and doors/fences/gates. Building gained ghost preview and rotation for stations, reworked snapping, and an improved radial build menu. Performance work cut frame time significantly through distance culling, a smaller texture budget, and a proper loading screen for world generation. A long list of save/load, UI and physics fixes rounds out the release. Full changelog is included in the package. ⚠ Requires Unity 6000.0.78f1+ (URP) for the full 1.1 feature set, including mobile support. A separate build for Unity 2022.3 LTS (pre-1.1) remains available for buyers on that version. Island Survival is a ready-to-extend survival game template for Unity, built as a working vertical slice rather than a demo scene. It combines procedural world generation, base building, crafting, enemy AI and a full save system into one connected project — designed so you can either ship it as-is or use it as the foundation for your own survival game. KEY FEATURES Procedural Island Generation — every island is generated from a single seed using layered, domain-warped noise: organic (non-circular) coastlines, ridge-based hills and mountains, smooth shoreline blending, and automatic terrain texturing (sand/beach/grass/rock/snow) based on height and slope. No hand-painting required. Building & Snapping System — a Valheim-style grid/snap building system: foundations, walls, doorways, floors, ladders. Pieces have durability and can be destroyed (by zombies or tools), with world-space HP bars. Inventory & Crafting — a ScriptableObject-driven inventory (24 slots + 8 hotbar) with drag-and-drop UI, stacking, and a recipe-based crafting system. Adding a new item or recipe is a data-only change — no code required. Zombie AI — enemies with a custom A* pathfinder (built on top of Unity Terrain), a state-machine brain, day/night-aware spawning, and simple procedural leg animation — no rigged character needed to get moving enemies. Day/Night Cycle — a fully procedural sky (no baked skybox textures) that drives lighting, fog and zombie spawn rates over a configurable day length. Player Systems — first-person controller (New Input System) with walking, running, jumping, swimming and ladder climbing; health, stamina, and a drowning/oxygen system for underwater survival. Water System — a lightweight, shader-free water plane and underwater indicator that generates its material at runtime, with no external shader dependencies. Full Save/Load System — a modular, JSON-based save system with multiple save slots; player, inventory, world, buildings, resources and zombies are all restored on load. The core save framework is decoupled from game-specific data, so it can be extended to save new systems you add yourself. Complete Menu Flow — Main Menu, Create Game (with a live seed preview), Load Game, Settings (graphics, key rebinding) and an in-game Pause Menu. Mobile Support (New in 1.1) — on-screen touch controls driving the same virtual gamepad as keybo

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of Island Survival on the Unity Asset Store?

Island Survival currently costs $76.00 on the Unity Asset Store, based on our latest price check.

What is the cheapest Island Survival has ever been?

The all-time low we have recorded for Island Survival is $38.00. The historical median is $76.00 and the highest price seen was $76.00.

Is now a good time to buy Island Survival?

No ; Island Survival is at its highest recorded price of $76.00. Waiting for a sale is likely worth it.

Who publishes Island Survival?

Island Survival is published by MT STUDIO ASSETS on the Unity Asset Store.

§ 05Also marked down