Juicy Actions for Feel
A field report on Unity Asset Store pricing, by way of Magic Pig Games / Infinity PBR

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§ 02The data
No recorded changes yet.
§ 03About this asset
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Support, Questions, News & Updates
➡️ Discord
➡️ Scripting Documentation
➡️ YouTube Tutorials
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🤖 AI Skills - Now you can use Claude Code or other AIs with or without Unity AI (MCP) to create, manage, and code with Juicy Actions & the integrations. Skills include creating new actions, assigning and managing action values, and adding the code to your classes.
➡️ Skills are in the main package. They include skills for this integration.
Juicy Actions is an Action System that drives game logic and effects without code. Build sequences of reusable, ScriptableObject-based actions — transforms, audio, UI, logic, physics, camera, events, particles, and more — and trigger them from anywhere. Beginners get results fast. Experts get full control.
This is an INTEGRATION PACKAGE between Juicy Actions and Feel. Install both packages and unlock a full two-way bridge — trigger Feel feedbacks from Juicy Actions, and trigger Juicy Actions from Feel, all without code.
What you get:
- MMF Player Actions — play, stop, reset, and initialize any MMF_Player directly from a Juicy Actions sequence
- Shaker Actions — trigger camera shake, position shake, rotation shake, and scale shake
- Spring Actions — animate floats, position, rotation, and scale using Feel's spring system
- Sound Actions — play, stop, and control all sounds; set track volume
- Timescale Actions — freeze frame and set timescale from any sequence
- Haptics — trigger haptic presets from your action sequences
- Game Events — fire Feel MM Game Events as actions
- Custom Feel Feedbacks — two new feedbacks available inside MMF_Player: trigger any Juicy Actions executor from a Feel sequence, and execute actions when a Feel event fires
- Event Bridges — react to Feel events (MMF_Player start, complete, shaker events, MM Game Events) by automatically firing any ActionExecutor
Juicy Actions speeds up development, enables better game-feel just by dragging objects into fields. Straight forward for beginners, powerful extensibility for experts.
⭐️ Extensive Documentation
⭐️ Tons of YouTube videos
⭐️ Strong Discord community with support
⭐️ Active development and updates
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☀️ Other Integrations ☀️
Grab these free integrations with popular packages from the Asset Store! Install the package + Juicy Actions, and the integration will bring you new actions, new events, and more. Each integration is as unique as the other package.
👉 All in 1 3D-Shader by Seaside Studios
👉 All in 1 Sprite Shader by Seaside Studios
👉 Dialogue System for Unity by Pixel Crushers
👉 DOTween by Demigiant
👉 Feel by More Mountains
👉 Game Modules 4 by Magic Pig Games
👉 Magic Time - Local Time Scale by Magic Pig Games
👉 PlayMaker by Hutong Games
👉 Projectile Factory by Magic Pig Games
👉 Ultimate Character Controller by Opsive COMING SOON
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Integration Demo Scene Setup
1️⃣ Install Juicy Actions & the other package first
2️⃣ Install the Integration
3️⃣ Check the Documentation for what you can do!
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Check out more info & all of our models at InfinityPBR.com
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If you do get this package, thank you very much! Please leave a rating and review so others can find out what's what about it!
For discussions on how to expand on this project, please join the Discord!
Description sourced from the Unity Asset Store listing.
§ 04Frequently asked
Who publishes Juicy Actions for Feel?
Juicy Actions for Feel is published by Magic Pig Games / Infinity PBR on the Unity Asset Store.
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