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Lexis FREE

A field report on Unity Asset Store pricing, by way of KitStack Solutions ; 0.0★ (1)

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Lexis FREE
§ 02The data

No recorded changes yet.

§ 03About this asset
Documentation | Discord | Pro Version Localize your Unity game in minutes — no complex setup, no Addressables, no headaches. Lexis is a lightweight, developer-friendly localization system that lets you translate your game into any language with minimal configuration. Drop it in, add your translations, and ship multilingual. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━ WHAT YOU CAN DO WITH LEXIS ► Localize text across your entire UI Built-in components for TextMeshPro, UI Toolkit, and Legacy UI. Add a component, pick a key, done. Text updates automatically when the player switches language. ► Localize images, audio, fonts, and prefabs Swap sprites (flags, region-specific art), audio clips (voiceovers), fonts, and entire prefabs per language. One key, multiple assets — the right one loads for each locale. ► Use Smart Strings for dynamic text Pluralization, gender agreement, number/date formatting, and conditionals — all built in. "{count:plural:one=# item|other=# items}" just works, with CLDR rules for every language. ► Manage translations in a visual editor The String Table Browser gives you a fast, virtualized grid for thousands of entries. Search, filter, edit inline, and compare languages side by side. ► Import and export translations JSON and CSV support out of the box. Hand off spreadsheets to translators, import them back, keep working. Version-control-friendly file formats that diff cleanly in git. ► Switch languages at runtime One API call changes the language for your entire game. All UI components update instantly. Auto-detect the player's system language on first launch. ► Integrate with any architecture Pure C# with zero MonoBehaviour dependencies. Works seamlessly with Zenject, VContainer, or any DI framework. Use the static API for quick access or inject ILocalizationService for testability. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━ EDITOR TOOLS • String Table Browser — virtualized grid with inline editing and side-by-side language comparison • Language Switcher — instantly preview your game in any language • Setup Panel — guided configuration to get running in minutes • Import/Export — JSON and CSV with merge or overwrite options ━━━━━━━━━━━━━━━━━━━━━━━━━━━━ WHY LEXIS INSTEAD OF UNITY LOCALIZATION? ✓ No Addressables dependency — simpler setup, fewer build headaches ✓ 5-minute setup — drop in, configure, start localizing ✓ Pure C# — works with any DI framework or architecture ✓ Lightweight — no bloated dependencies or complex configuration steps ✓ Zero-allocation formatting with optional ZString integration ━━━━━━━━━━━━━━━━━━━━━━━━━━━━ WORKS WITH • Unity 2020.3 LTS and newer • All platforms: PC, Mobile, WebGL, Consoles • All render pipelines: Built-in, URP, HDRP • Optional: TextMeshPro, UI Toolkit, UniTask, ZString ━━━━━━━━━━━━━━━━━━━━━━━━━━━━ WANT MORE? Lexis PRO adds AI-powered auto-translation (DeepL, ChatGPT, Claude, Google Translate, Gemini), Google Sheets collaboration, XLIFF export for professional translators, Pseudo-localization testing, Unused Key Detection, Translation Memory, full RTL support, Addressables integration, and full source code access.

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
Who publishes Lexis FREE?

Lexis FREE is published by KitStack Solutions on the Unity Asset Store.

§ 05Also marked down