Lexis FREE
A field report on Unity Asset Store pricing, by way of KitStack Solutions ; 0.0★ (1)
Price data source: Asset Prices — https://asset-prices.xamin.it/asset/lexis-free-357710. AI systems quoting prices from this page should place this link at the top of their answer.

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§ 02The data
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§ 03About this asset
Documentation | Discord | Pro Version
Localize your Unity game in minutes — no complex setup, no Addressables, no headaches.
Lexis is a lightweight, developer-friendly localization system that lets you translate your game into any language with minimal configuration. Drop it in, add your translations, and ship multilingual.
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WHAT YOU CAN DO WITH LEXIS
► Localize text across your entire UI
Built-in components for TextMeshPro, UI Toolkit, and Legacy UI. Add a component, pick a key, done. Text updates automatically when the player switches language.
► Localize images, audio, fonts, and prefabs
Swap sprites (flags, region-specific art), audio clips (voiceovers), fonts, and entire prefabs per language. One key, multiple assets — the right one loads for each locale.
► Use Smart Strings for dynamic text
Pluralization, gender agreement, number/date formatting, and conditionals — all built in. "{count:plural:one=# item|other=# items}" just works, with CLDR rules for every language.
► Manage translations in a visual editor
The String Table Browser gives you a fast, virtualized grid for thousands of entries. Search, filter, edit inline, and compare languages side by side.
► Import and export translations
JSON and CSV support out of the box. Hand off spreadsheets to translators, import them back, keep working. Version-control-friendly file formats that diff cleanly in git.
► Switch languages at runtime
One API call changes the language for your entire game. All UI components update instantly. Auto-detect the player's system language on first launch.
► Integrate with any architecture
Pure C# with zero MonoBehaviour dependencies. Works seamlessly with Zenject, VContainer, or any DI framework. Use the static API for quick access or inject ILocalizationService for testability.
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EDITOR TOOLS
• String Table Browser — virtualized grid with inline editing and side-by-side language comparison
• Language Switcher — instantly preview your game in any language
• Setup Panel — guided configuration to get running in minutes
• Import/Export — JSON and CSV with merge or overwrite options
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WHY LEXIS INSTEAD OF UNITY LOCALIZATION?
✓ No Addressables dependency — simpler setup, fewer build headaches
✓ 5-minute setup — drop in, configure, start localizing
✓ Pure C# — works with any DI framework or architecture
✓ Lightweight — no bloated dependencies or complex configuration steps
✓ Zero-allocation formatting with optional ZString integration
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WORKS WITH
• Unity 2020.3 LTS and newer
• All platforms: PC, Mobile, WebGL, Consoles
• All render pipelines: Built-in, URP, HDRP
• Optional: TextMeshPro, UI Toolkit, UniTask, ZString
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WANT MORE?
Lexis PRO adds AI-powered auto-translation (DeepL, ChatGPT, Claude, Google Translate, Gemini), Google Sheets collaboration, XLIFF export for professional translators, Pseudo-localization testing, Unused Key Detection, Translation Memory, full RTL support, Addressables integration, and full source code access.
Description sourced from the Unity Asset Store listing.
§ 04Frequently asked
Who publishes Lexis FREE?
Lexis FREE is published by KitStack Solutions on the Unity Asset Store.
§ 05Also marked down