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Lyte Audio Editor

A field report on Unity Asset Store pricing, by way of Decanter Studio

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Lyte Audio Editor
§ 02The data

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§ 03About this asset
Lyte Audio Editor is a lightweight in-Editor audio clip editor for Unity. It lets you make common clip edits without leaving the Unity Editor. Open the window from Tools menu, or right-click an AudioClip in the Project window and open it directly. Load a clip, preview it against a live waveform, adjust the processing options, then overwrite the source asset or save an edited copy next to it. Main features - Live waveform preview with click-to-seek playback, loop, and a draggable seek bar. - Manual trim handles plus automatic trim-silence detection. - Fade-in and fade-out controls with editable curve shapes. - Gain in decibels or one-click peak normalization. - Reverse audio and convert stereo clips to mono. - Playback speed adjustment that changes duration and pitch together. - Duration-preserving pitch shift in semitones, implemented in pure C#. - WAV and OGG export with no external encoder setup. - Optional OGG Vorbis tags preservation for OGG-to-OGG workflows. - Save as a timestamped copy or overwrite the existing source asset. No external dependencies Lyte Audio Editor ships with managed WAV I/O, managed OGG Vorbis export, waveform rendering, bitrate estimation, and pitch shifting. There is no ffmpeg setup, native plugin, command-line tool, package manager dependency, or online service requirement. Runtime scripting API The processing core is included in a runtime assembly, so projects can also call the DSP helpers from game code. The runtime API includes trimming, fades, gain, normalization, reverse, speed resampling, mono mixdown, WAV read/write, and waveform rendering. Supported output formats - WAV: 16-bit PCM export. - OGG: managed Vorbis export through the bundled encoder. Imported source clips can be any Unity AudioClip that Unity can decode and expose to the Editor. If a compressed clip needs to be read, the tool temporarily switches the clip import settings as needed, reads the samples, and restores the original settings afterward. Requirements - Unity 2022.3 LTS or newer. - No scene setup required. - No third-party Unity packages required. Third-party notice Lyte Audio Editor includes OggVorbisEncoder under the MIT License; see Third-Party Notices.txt in the package for details.

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
Who publishes Lyte Audio Editor?

Lyte Audio Editor is published by Decanter Studio on the Unity Asset Store.

§ 05Also marked down