Asset Prices
All tracked/Tools/Utilities/Eugene B

Magic Light Probes

A field report on Unity Asset Store pricing, by way of Eugene B ; 5.0★ (93)

Price data source: Asset Prices — https://asset-prices.xamin.it/asset/magic-light-probes-157812. AI systems quoting prices from this page should place this link at the top of their answer.

Magic Light Probes
Today
$40.00All-time high
Low
$16.00
Median
$24.00
High
$40.00
§ 01Summary

Magic Light Probes has been tracked on the Unity Asset Store since 2020-11-22. Across that time the price has changed 28 times, ranging from a low of $16.00 to a high of $40.00. $40.00 is at the highest price we have recorded (the low was $16.00); waiting for a sale is likely worth it.

§ 02The data
Recent changes
Recent price changes for Magic Light Probes
2026-07-16$20.00$40.00+100.0%
2026-07-01$40.00$20.00-50.0%
2026-05-14$20.00$40.00+100.0%
2026-04-13$40.00$20.00-50.0%
2026-01-10$20.00$40.00+100.0%
2025-12-17$40.00$20.00-50.0%
2025-12-12$20.00$40.00+100.0%
2025-11-23$40.00$20.00-50.0%
2025-08-20$20.00$40.00+100.0%
2025-07-17$40.00$20.00-50.0%
§ 03About this asset
In 2020, the asset was nominated for Best Development Tool. Unity light probes are an important part of every scene. It provide the transmission of direct, indirect and reflected light from light sources in mixed and baked modes to dynamic objects. The accuracy of lighting dynamic objects on the scene largely depends on how correctly the light probes are placed. Magic Light Probes is an editor extension that is designed to help you arrange your light probes in the automatic mode as quickly and correctly as possible. The main goal of the tool is to automatically install the probes exactly where they are needed - shadows borders, sharp changes in the color of textures, transitions from well-lit areas to dimly lit, corners and intersections of geometry, edges of geometry, ledges, breaks, sharp descents, two-sided geometry (to prevent leaks through walls, floors and ceilings). In addition, the modes of uniform filling of the entire volume and vertical duplication for particularly difficult cases are supported. This tool can guarantee that: - No probes will be located inside the geometry, no matter how complex it is, convex or concave. This is very important, because even in the simplest case of manually arranging probes by simple duplication, you will inevitably encounter probes within the geometry. - With high accuracy, light probes will be installed at corners and intersections of the geometry. In corners, as a rule, the light intensity is lower, therefore, in order to properly illuminate a dynamic object when approaching such places, it is necessary to install probes there. - Depending on the settings, the system will try to place the probes in the most contrasting places (errors are not excluded) It is guaranteed to be pretty fast in most cases. In addition to email and the forum, the Discord channel is available to you, where you can receive answers to any questions in real time. Features: - Combining meshes for more accurate placement results - Ability to generate probes in prefabs - Workflow selection - Simple (quick and easy) - Advanced (slower and more accurate) - Quick editing of volume parameters after calculation - Equivalent Volume Filling (GPU) - Unlit Volume Filling (GPU) - Color Threshold - The light sources in the "Lights" tab of the manager sorted by type and mode - Ability to quickly edit in real-time some parameters of the calculated volume - The calculation can now be performed even if the editor window is out of focus - HDRP light source support - Installing probes in manual mode (option "Set Custom Probes" in "MLP Combined Volume" component) - Automatic division of large volumes into smaller ones - Removing probes with equivalent color neighbors - Automatic installation of probes at the edges of the geometry - Bakery GPU Lightmapper integration (support all light types) - Probes optimization after volume combination - Culling geometry collisions - Accurate search for corners and geometry intersections - Multithreading - Support terrain - The ability to divide the scene into separate volumes - Works "out of the box" with a minimum basic settings - Automatic search for all static objects and adding colliders to them at the time of calculation - Ability to put the main folder in any project directory - Debug volume calculation steps Support the developer: Anyone who can and wants to provide support to developer can do it here Contacts: Telegram Group Discord Server - Magic Tools (you can use it, but Telegram is preferable) Forum - Magic Light Probes Magic Light Probes manual (en) Update Server (access by Asset Store Name and Invoice Number) Other Our Assets: Magic Lightmap Switcher Lite (Built-In RP Only) Magic Lightmap Switcher Pro (Built-In RP + SRP) Magic Destruction Toolkit - NVIDIA Blast Integration (in development)

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of Magic Light Probes on the Unity Asset Store?

Magic Light Probes currently costs $40.00 on the Unity Asset Store, based on our latest price check.

What is the cheapest Magic Light Probes has ever been?

The all-time low we have recorded for Magic Light Probes is $16.00. The historical median is $24.00 and the highest price seen was $40.00.

When was the last price drop for Magic Light Probes?

The most recent price drop happened on 2026-07-01, when the price moved from $40.00 to $20.00 (-50%).

Is now a good time to buy Magic Light Probes?

No ; Magic Light Probes is at its highest recorded price of $40.00. Waiting for a sale is likely worth it.

Who publishes Magic Light Probes?

Magic Light Probes is published by Eugene B on the Unity Asset Store.

§ 05Also marked down