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Make It Random Basic

A field report on Unity Asset Store pricing, by way of Experilous ; 0.0★ (2)

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Make It Random Basic
§ 02The data

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§ 03About this asset
Website | Documentation | Quick Start | Discuss | Complete Edition Make It Random is a fast, flexible, and extensible random number generation library. Unlike UnityEngine.Random, Make It Random provides the following benefits: • Produces higher quality uniform distributions of integer and floating point numbers. • Allows multiple concurrent random engines, each seeded differently, independently generating sequences of random values. • Can be seeded using a wider variety of data, such as strings or byte arrays of any length. • Can be used on any thread, not just the main thread. • Supports implementation of your own random engine algorithms. • Reduces confusion about whether the lower and upper bounds of ranges are inclusive or exclusive. The categories of random data that Make It Random Basic can generate includes: • bits • integers • floating point numbers • probabilities In addition to the above features, the library is very extensible, to support whatever underlying RNGs and extension functions you might want. Full source code is included. The feature rich Complete Edition is also available, extending randomness to vectors, colors, shuffling, non-uniform distributions, and more! For inquiries or suggestions, contact me on Twitter @AndyGainey, email againey@experilous.com, or visit the Unity Forum Thread.

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
Who publishes Make It Random Basic?

Make It Random Basic is published by Experilous on the Unity Asset Store.

§ 05Also marked down