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MarkerBased AR Example

A field report on Unity Asset Store pricing, by way of Enox Software ; 5.0★ (46)

MarkerBased AR Example
§ 02The data

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§ 03About this asset
iOS & Android & Windows10 UWP support Win & Mac & Linux Standalone support WebGL support ChromeOS support visionOS support(beta) Support for preview in the Editor The execution of this asset is required “OpenCV for Unity”. This asset is a Augmented Reality Example that detect and recognize NxN block markers and display 3D model in WebCamTexture in real-time. Code is a rewrite of https://github.com/MasteringOpenCV/code/tree/master/Chapter2_iPhoneAR using “OpenCV for Unity”. This asset is intended as a tutorial for beginning image processing students and does not pursue optimization of processing speed in order to make the code easy to understand. Official Site | ExampleCode | Android Demo WebGL Demo | Demo Video Texture2DMakerBasedARExample - By detecting the marker from Texture2D, display AR model. WebCamTextureMakerBasedARExample - By detecting a marker from WebCamTexture, display AR model in real-time. GoogleVR With OpenCV for Unity Example is available. System Requirements Build Win Standalone & Preview Editor : Windows 8 or later Build Mac Standalone & Preview Editor : OSX 10.13 or later Build Linux Standalone & Preview Editor : Ubuntu18.04 or later Build Android : API level 24 or later Build iOS : iOS Version 12.0 or later Build VisionOS : visionOS 1 or later (beta)

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
Who publishes MarkerBased AR Example?

MarkerBased AR Example is published by Enox Software on the Unity Asset Store.