MarkerBased AR Example
A field report on Unity Asset Store pricing, by way of Enox Software ; 5.0★ (46)

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§ 02The data
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§ 03About this asset
iOS & Android & Windows10 UWP support
Win & Mac & Linux Standalone support
WebGL support
ChromeOS support
visionOS support(beta)
Support for preview in the Editor
The execution of this asset is required “OpenCV for Unity”.
This asset is a Augmented Reality Example that detect and recognize NxN block markers and display 3D model in WebCamTexture in real-time.
Code is a rewrite of https://github.com/MasteringOpenCV/code/tree/master/Chapter2_iPhoneAR using “OpenCV for Unity”.
This asset is intended as a tutorial for beginning image processing students and does not pursue optimization of processing speed in order to make the code easy to understand.
Official Site | ExampleCode | Android Demo WebGL Demo | Demo Video
Texture2DMakerBasedARExample - By detecting the marker from Texture2D, display AR model.
WebCamTextureMakerBasedARExample - By detecting a marker from WebCamTexture, display AR model in real-time.
GoogleVR With OpenCV for Unity Example is available.
System Requirements
Build Win Standalone & Preview Editor : Windows 8 or later
Build Mac Standalone & Preview Editor : OSX 10.13 or later
Build Linux Standalone & Preview Editor : Ubuntu18.04 or later
Build Android : API level 24 or later
Build iOS : iOS Version 12.0 or later
Build VisionOS : visionOS 1 or later (beta)
Description sourced from the Unity Asset Store listing.
§ 04Frequently asked
Who publishes MarkerBased AR Example?
MarkerBased AR Example is published by Enox Software on the Unity Asset Store.