Asset Prices
All tracked/Tools/Terrain/Nathaniel Doldersum

MCS Caves & Overhangs

A field report on Unity Asset Store pricing, by way of Nathaniel Doldersum ; 5.0★ (14)

Price data source: Asset Prices — https://asset-prices.xamin.it/asset/mcs-caves-overhangs-144413. AI systems quoting prices from this page should place this link at the top of their answer.

MCS Caves & Overhangs
Today
$17.00All-time high
Low
$8.50
Median
$17.00
High
$17.00
§ 01Summary

MCS Caves & Overhangs has been tracked on the Unity Asset Store since 2020-10-08. Across that time the price has changed 6 times, ranging from a low of $8.50 to a high of $17.00. $17.00 is at the highest price we have recorded (the low was $8.50); waiting for a sale is likely worth it.

§ 02The data
Recent changes
Recent price changes for MCS Caves & Overhangs
2025-04-15$8.50$17.00+100.0%
2023-12-20$17.00$8.50-50.0%
2023-02-07$8.50$17.00+100.0%
2022-12-26$17.00$8.50-50.0%
2021-01-12$8.50$17.00+100.0%
2020-12-15$17.00$8.50-50.0%
§ 03About this asset
This extension REQUIRES Mesh Combine Studio 2 * Supports Unity 2017.x, 2018.x, 2019.x, 2020.x and 2021.x . * Supports all platforms (PC, Mac, Linux, Android, IOS, WebGL, VR, etc). * Supports Standard Rendering, URP and HDRP. * Supports all mesh formats that Unity supports (.fbx, .obj, .dea, 3ds, .skp, etc). Quick Discord Support | Forum | Email | Documention This extension gives the best performance possible by using the easiest way to get amazing looking Caves and Overhangs on any terrain solution. The easiest way to create caves and overhangs (and best looking) is by stacking your rock models inside the Unity Editor. The issues: 1). It's bad for performance because there's a lot of rock geometry (triangles) that overlaps with other rocks or are below the terrain. So many triangles are drawn that are never visible and this also results in overdraw on the GPU which reduces performance. 2). It's bad for lightmapping. Lightmapping gives the best looking results especially on caves but a lot of lightmap texture space (increase in memory needed) is wasted with the never visible rock triangles. This MCS extension solves those issues in a few clicks and removes all rock triangles that are never visible. What we measured is that it removes ~60-75% of the rock triangles in the arenas for our game D.R.O.N.E. It beats performance of GPU Instancing, as with grid cell based combining and only 1/3 of the original triangles to draw it's obvious whose the winner. Features: * Compatible with any rocks asset pack. * Compatible with Unity terrain, any Voxel terrain and terrain mesh solution. * Reduces draw calls by using MCS cell-based combining. * Much faster than GPU Instancing. * Geometry reduction of ~60-80%. * ~3x faster to render. * ~3x less over draw on the GPU. * ~3x cheaper shadows. * ~3x reduced lightmap texture space needed (when using lightmapping). * ~3x reduced memory needed compared to Static Batching or Classic Combining. * Cheaper colliders (physics). * Supports lightmapping. * Supports LODs. Please keep in mind this is an optimization extension for Mesh Combine Studio and not an Art Asset. There's only one rock model included for the example Scene. The cool thing is that you can use any of your rock Assets, with the condition that the rock models are closed meshes.

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of MCS Caves & Overhangs on the Unity Asset Store?

MCS Caves & Overhangs currently costs $17.00 on the Unity Asset Store, based on our latest price check.

What is the cheapest MCS Caves & Overhangs has ever been?

The all-time low we have recorded for MCS Caves & Overhangs is $8.50. The historical median is $17.00 and the highest price seen was $17.00.

When was the last price drop for MCS Caves & Overhangs?

The most recent price drop happened on 2023-12-20, when the price moved from $17.00 to $8.50 (-50%).

Is now a good time to buy MCS Caves & Overhangs?

No ; MCS Caves & Overhangs is at its highest recorded price of $17.00. Waiting for a sale is likely worth it.

Who publishes MCS Caves & Overhangs?

MCS Caves & Overhangs is published by Nathaniel Doldersum on the Unity Asset Store.

§ 05Also marked down