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Mecanim Control

A field report on Unity Asset Store pricing, by way of Mind Studios ; 4.0★ (35)

Price data source: Asset Prices — https://asset-prices.xamin.it/asset/mecanim-control-15156. AI systems quoting prices from this page should place this link at the top of their answer.

Mecanim Control
Low
$0.00
Median
$0.00
High
$0.00

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§ 02The data

No recorded changes yet.

§ 03About this asset
Your ultimate solution for Mecanim animation based games Unity 6 compatible Mecanim Control is a coding tool that allows for a wide variety of animation methods commonly used by the old Legacy system for the Mecanim animation system (Humanoid/Generic) plus a handful of extra features. Load clips at runtime, toggle mirror and even use animation wrappers. No more visual editor dependency! Mecanim Control is sub-tool available on Universal Fighting Engine (SOURCE). Watch this video to view this technology in action. Mecanim Control currently supports the following methods: - AddClip - CrossFade - GetAnimationData - GetCurrentAnimationData - GetCurrentClipName - GetCurrentClipPosition - GetMirror - GetSpeed - IsPlaying - Pause - Play - Remove Clip - Restore Speed - Rewind - SetCurrentClipPosition - SetDefaultClip - SetMirror - SetSpeed - SetWrapMode - Stop Along with several Events. For more information, please visit this page. Demo Included with 4 humanoid animations (idle, walk, crouch and punch)

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
Who publishes Mecanim Control?

Mecanim Control is published by Mind Studios on the Unity Asset Store.

§ 05Also marked down