Mesh Polisher
A field report on Unity Asset Store pricing, by way of CS5Gaming
Price data source: Asset Prices — https://asset-prices.xamin.it/asset/mesh-polisher-395384. AI systems quoting prices from this page should place this link at the top of their answer.

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§ 02The data
No recorded changes yet.
§ 03About this asset
Mesh Polisher helps you inspect and standardize normal and tangent import settings for model assets.
Inconsistent import settings can cause visible shading differences between models. Checking each model by hand can also take time and can lead to mistakes. Mesh Polisher gives you one clear workflow for small fixes and reviewed batch operations.
Use Quick Fix to process selected models or a model folder. Use Batch Audit to scan multiple models before you make changes. The audit shows the current settings, planned profile, model statistics, warnings, and exact proposed changes.
Built-in shading profiles give you useful starting points for low-poly, hard-surface, organic, and character models. You can also create custom profile assets for your project.
Manual assignment rules can assign profiles by asset path or filename. Rules do not process assets automatically. You apply them to the current batch plan and review the results before you continue.
Mesh Polisher saves the previous importer settings before a successful change. Restore History lets you return affected models to those saved settings.
This tool is useful for artists, technical artists, developers, and teams that manage many model assets. It is suitable for projects of all genres because it works with model import settings and does not depend on a render pipeline.
Mesh Polisher focuses on import settings. It does not edit mesh geometry, topology, UVs, materials, skin weights, or blend shapes.
Description sourced from the Unity Asset Store listing.
§ 04Frequently asked
Who publishes Mesh Polisher?
Mesh Polisher is published by CS5Gaming on the Unity Asset Store.
§ 05Also marked down