Asset Prices
All tracked/Tools/Terrain/Jason Booth

MicroVerse - Core Collection

A field report on Unity Asset Store pricing, by way of Jason Booth ; 5.0★ (78)

MicroVerse - Core Collection
Today
$99.50
Low
$80.00
Median
$105.00
High
$199.00
§ 01Summary

MicroVerse - Core Collection has been tracked on the Unity Asset Store since 2022-10-03. Across that time the price has changed 20 times, ranging from a low of $80.00 to a high of $199.00. The current $99.50 is close to the historical median of $105.00.

§ 02The data
Recent changes
Recent price changes for MicroVerse - Core Collection
2026-06-10$199.00$99.50-50.0%
2026-05-08$99.50$199.00+100.0%
2026-04-13$199.00$99.50-50.0%
2026-03-06$180.00$199.00+10.6%
2026-01-09$90.00$180.00+100.0%
2025-12-17$180.00$90.00-50.0%
2025-12-10$90.00$180.00+100.0%
2025-11-19$180.00$90.00-50.0%
2025-09-27$90.00$180.00+100.0%
2025-09-16$180.00$90.00-50.0%
§ 03About this asset
The Core Collection contains the following modules at a reduced price: - MicroVerse - MicroVerse-Ambiance - MicroVerse-Objects - MicroVerse-Splines - MicroVerse-Vegetation it also includes a demo using all of these assets together. Documentation Join our Discord Group for support, and redeem your invoice for direct access to the Git depots for the latest versions. If you are not familiar with MicroVerse, it is a fully Non Destructible, Real Time environment creation system for Unity. Everything is updated live without delays, using a stamp based approach. Quickly create, texture, and populate the scene with textured mountains, forests, grasslands, and paths cutting through them. It's written from the ground up to work with multiple terrain tiles, and intrinsically biome capable through it's area falloff system, and everything is always non-destructive with realtime updates. In MicroVerse, everything is a stamp, which can modify terrain heights, procedurally texture the terrain, add trees, grass or prefabs to an area, or add music and sound to a scene. Areas can be define via shapes, textures, splines, or by painting right in the scene, allowing you to easily define the area and it's effect on the result. Best of all every operation is realtime and non-destructive, allowing you to change anything at any time without hassle. You can even use the Copy/Paste stamp capture areas of existing terrain and move it around in a non-destructive manner, or use the "Create from existing scene" workflow to capture your existing terrain into stamps and work non-destructively on with it. And since MicroVerse reconstructs the scene from the begining on every edit, you can change the terrain resolution of the terrain and it will simply reconstruct it with the new settings. And you can make prefabs of any collection of stamps to apply them to new areas easily, or add them to the Content Browser for quick access. With the MicroVerse Content Browser, you can create fully textured and populated biomes with a single drag and drop. Presets for the content browser are currently available for the following assets: Castle Valley Collection Crest Ocean System DreamScape Nature - Meadows DreamScape Nature - Mountains Landscape Ground Pack 2 Meadow Environment - Dynamic Nature Mountain Trees - Dynamic Nature StampIt - Collection - plus all individual StampIt packs Synty - Meadow Forest Tropical Forest Pack Other MicroVerse products: MicroVerse : The core module. Handles height and texturing operations. MicroVerse-Ambiance : Create music and soundfx areas with the same tools MicroVerse-Masks : Generate texture masks from the same stamping system MicroVerse-Objects : Spawn Game Objects across your scene MicroVerse-Roads: Create Roads, Rollercoasters, etc. MicroVerse-Splines : Create spline paths through your forest, or constrain the effects of any stamp to a spline based area MicroVerse-Vegetation : Spawn vegetation with the same realtime/non-destructive workflow Check out some of our other products: Better Lit Shader - A feature rich uber shader that runs on all render pipelines Better Shaders - Write text based shaders that work across all render pipelines MicroSplat - The most popular and feature rich terrain shading system on the asset store

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of MicroVerse - Core Collection on the Unity Asset Store?

MicroVerse - Core Collection currently costs $99.50 on the Unity Asset Store, based on our latest price check.

What is the cheapest MicroVerse - Core Collection has ever been?

The all-time low we have recorded for MicroVerse - Core Collection is $80.00. The historical median is $105.00 and the highest price seen was $199.00.

When was the last price drop for MicroVerse - Core Collection?

The most recent price drop happened on 2026-06-10, when the price moved from $199.00 to $99.50 (-50%).

Is now a good time to buy MicroVerse - Core Collection?

The current price is slightly below the historical median; it is a reasonable, if not exceptional, time to buy.

Who publishes MicroVerse - Core Collection?

MicroVerse - Core Collection is published by Jason Booth on the Unity Asset Store.

§ 05Also marked down