Asset Prices
All tracked/VFX/Shaders/Fullscreen & Camera Effects/Tom Goethals

Mirrors and reflections for VR

A field report on Unity Asset Store pricing, by way of Tom Goethals ; 5.0★ (39)

Price data source: Asset Prices — https://asset-prices.xamin.it/asset/mirrors-and-reflections-for-vr-212493. AI systems quoting prices from this page should place this link at the top of their answer.

Mirrors and reflections for VR
Today
$40.00All-time high
Low
$12.00
Median
$20.00
High
$40.00

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§ 01Summary

Mirrors and reflections for VR has been tracked on the Unity Asset Store since 2022-02-10. Across that time the price has changed 21 times, ranging from a low of $12.00 to a high of $40.00. $40.00 is at the highest price we have recorded (the low was $12.00); waiting for a sale is likely worth it.

§ 02The data
Recent changes
Recent price changes for Mirrors and reflections for VR
2026-08-22$20.00$40.00+100.0%
2026-07-29$40.00$20.00-50.0%
2026-02-21$20.00$40.00+100.0%
2026-02-18$16.00$20.00+25.0%
2026-02-11$12.00$16.00+33.3%
2026-02-10$40.00$12.00-70.0%
2026-01-10$16.00$40.00+150.0%
2025-12-08$12.00$16.00+33.3%
2025-12-06$40.00$12.00-70.0%
2025-08-19$20.00$40.00+100.0%
§ 03About this asset
Built for VR but perfect for non-VR Desktop and Mobile projects as well This is for the URP pipeline, tested from Unity 2019.4.16 all the way to 6, do not buy if you're using the standard renderer. Fully working scene preview, easily modify the Shadergraph materials. Shaders supports refraction that you can animate for cool effects. (Think water etc.) Mirrors/reflections can reflect each other, not just 2.. Imagine an elevator, 3 mirrors all reflecting each other as deep as your memory and performace budget will take you. Recursive occlusion culling for the reflection cameras garantee best in class performance. The new V2 shader closely mirrors the functionality of the URP Lit material. It introduces support for box-projected reflection probes, delivering a highly efficient mirror-like effect for distant surfaces. As you move closer, the shader seamlessly transitions to real-time planar reflections. Many options to tweak performance. Change the resolution, modify the layermask, limit AA and Blend gradually to a static color over a set distance. Currently tested in VR on: - Oculus (Meta) Quest 1, 2, 3 and pro, (Desktop and on-device) - Pico 4 - Valve Index / Vive - SteamVR - Oculus XR set to Multiview or Multi Pass - OpenXR set to SinglePas Instanced or Multi Pass - Forward and Deferred rendering suported For a detailed compatibility list and instructions please read the documentation (see link below) Documentation here Youtube channel with demo material An example APK for Quest

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of Mirrors and reflections for VR on the Unity Asset Store?

Mirrors and reflections for VR currently costs $40.00 on the Unity Asset Store, based on our latest price check.

What is the cheapest Mirrors and reflections for VR has ever been?

The all-time low we have recorded for Mirrors and reflections for VR is $12.00. The historical median is $20.00 and the highest price seen was $40.00.

When was the last price drop for Mirrors and reflections for VR?

The most recent price drop happened on 2026-07-29, when the price moved from $40.00 to $20.00 (-50%).

Is now a good time to buy Mirrors and reflections for VR?

No ; Mirrors and reflections for VR is at its highest recorded price of $40.00. Waiting for a sale is likely worth it.

Who publishes Mirrors and reflections for VR?

Mirrors and reflections for VR is published by Tom Goethals on the Unity Asset Store.

§ 05Also marked down