Asset Prices
All tracked/VFX/Shaders/Michael Kremmel

MK Toon - Stylized Shader

A field report on Unity Asset Store pricing, by way of Michael Kremmel ; 5.0★ (96)

Price data source: Asset Prices — https://asset-prices.xamin.it/asset/mk-toon-stylized-shader-178415. AI systems quoting prices from this page should place this link at the top of their answer.

MK Toon - Stylized Shader
Today
$59.90
Low
$17.97
Median
$59.90
High
$67.00
§ 01Summary

MK Toon - Stylized Shader has been tracked on the Unity Asset Store since 2020-10-07. Across that time the price has changed 35 times, ranging from a low of $17.97 to a high of $67.00. The current $59.90 is close to the historical median of $59.90.

§ 02The data
Recent changes
Recent price changes for MK Toon - Stylized Shader
2026-07-16$29.95$59.90+100.0%
2026-06-10$59.90$29.95-50.0%
2026-05-11$29.95$59.90+100.0%
2026-04-13$59.90$29.95-50.0%
2026-01-13$29.95$59.90+100.0%
2025-12-24$59.90$29.95-50.0%
2025-12-12$29.95$59.90+100.0%
2025-11-21$59.90$29.95-50.0%
2025-09-07$29.95$59.90+100.0%
2025-07-21$23.96$29.95+25.0%
§ 03About this asset
MK Toon - Stylized Shader is an artist-friendly and feature-rich stylized shader, which is able to achieve very customized & unique non-photorealistic visuals. It can cover a wide variety of comprehensive art styles. The package includes standard and particles shader variations. To provide an easy to use adaptive workflow the custom material editor is tweaked towards artists. Every feature can be combined with each other to create a new unique style. Demo: WebGL ⤴️NEW! : Screen Space Reflections Support ⤴️NEW! : Improved Texture Channel Packer Tool 🔥Highlights🔥 Physically based input => stylized output: MK Toon follows your physically based input to create a local antialiased & stylized output. Comprehensive shading model: The flexible and versatile custom shading model allows you to quickly iterate through a huge variety of art styles. Creative Freedom: Every shader feature can be combined with each other to achieve the very special and stylized visuals you want. 📦THE PACKAGE📦 ⚡Included Shaders⚡ Unlit: Straightforward Unlit Shader with basic features. Simple: Lit Shader with tons of customization options. Physically Based: Lit Shader built upon physically based rendering to produce a highly unique stylized visuals. Outline: Every shader can have a stylized outline. Refraction: Refractive standard and particles shader versions available. Standard & Particles: Standard and particles variations included. Possible art styles: Cel shading, ramp lighting, anime, manga, cartoon, stylized realistic, artistic, watercolor or mix your own. Create your own and unique style: Every available feature can be combined using the material editor to create a very customized shading. Bonus: Rotatable gradient skybox shader 🔖Features🔖 ✅Physically based properties: Artists are able to maintain their physically based metallic, specular or roughness workflow. Physically based input => Stylized output. ✅Lighting Styles: Builtin, Cel, Banded and Ramp modes are available to completely customize the lighting. ✅Artistic: To style lighting even further there are three artistic modes available: Drawn, Sketch and Hatching. Every of them can be projected onto the object in tangent space or a screen space. ✅Normal Mapping: Seamlessly integrated normal mapping into the stylized lighting. ✅Parallax Mapping: Approximated parallax mapping can be used to enhance the normal mapping. ✅Specular: Isotropic and anisotropic specular are possible. ✅Diffuse: Lambert (default), Oren Nayar(takes the roughness of the surface and the view angle into account.) and Minnaert ( Lighting adds some darkening limbs based on the view angle. Good for things like fabric) diffuse shading is available. ✅Occlusion: Two way occlusion to control the direct and indirect light occlusion. ✅Emission: Every material can be emissive. ✅Detail: Details maps are able to add a detail layer on top of the albedo input using a mixed, additive or multiplied behavior. Even detail normals are possible. ✅Threshold Offset: It is used to distort the light intensity to create special gradients between bright and dark areas of the surface. ✅Gooch: Fully control the bright and dark areas of your object by interpolating between specific colors based on the lighting condition. ✅Rim: Rim Lighting is based on the fresnel effect. Outer areas of the Material will be highlighted. ✅Iridescence: Adds a Iridescence effect on top of the surface. Based on the viewing angle, areas will change color gradually. ✅Color Grading: Controls how the contrast, saturation and brightness is applied. ✅Dissolve: Dissolves the surface based on a given pattern. ✅Vertex Animation: The Vertex Animation offers three generic animations, which are computed on the shaders side (no additional setup required). ✅Light Transmission: Light will pass through the object and defines how (Subsurface or Translucent) it passes through. ✅Particles: Customize particles like the default geometry. ✅Stencil: Fully

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of MK Toon - Stylized Shader on the Unity Asset Store?

MK Toon - Stylized Shader currently costs $59.90 on the Unity Asset Store, based on our latest price check.

What is the cheapest MK Toon - Stylized Shader has ever been?

The all-time low we have recorded for MK Toon - Stylized Shader is $17.97. The historical median is $59.90 and the highest price seen was $67.00.

When was the last price drop for MK Toon - Stylized Shader?

The most recent price drop happened on 2026-06-10, when the price moved from $59.90 to $29.95 (-50%).

Is now a good time to buy MK Toon - Stylized Shader?

Neutral ; the current price matches the historical median. Unless you need it now, waiting for a sale could save money.

Who publishes MK Toon - Stylized Shader?

MK Toon - Stylized Shader is published by Michael Kremmel on the Unity Asset Store.

§ 05Also marked down