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Native Ads by Adinmo

A field report on Unity Asset Store pricing, by way of AdInMo Ltd ; 5.0★ (4)

Native Ads by Adinmo
§ 02The data

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§ 03About this asset
This is a code-only plugin that allows you to monetize your game by replacing a Texture2D with a paying 2D brand advertisement. However, no coding is needed. All configuration can be set in the Unity Editor. There is a simple one-texture example scene included for reference. Otherwise, it is a tiny, pure Unity C# Script based plugin with no external dependencies. Add our component to any Image, Sprite, or Quad, and we will replace its Texture2D with a paying brand advertisement. To use the package simply: 1) Add an AdinmoManager prefab to the root of your scene. 2) Add an AdinmoTexture component to any Image, Sprite, or Quad 3) Get a free Game Key and Placement Key from www.adinmo.com and copy-and-paste those into your AdinmoManager and AdinmoTexture. That's it. You should now see your Texture2D replaced with paying brands ads. Additional documentation, latest SDK, and full step-by-step instructions can be found here: https://user.adinmo.com/dev/documentation Compatibility tested from Unity 2017.1.5 through 2019.1.2. Questions? Email us: support@adinmo.com

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
Who publishes Native Ads by Adinmo?

Native Ads by Adinmo is published by AdInMo Ltd on the Unity Asset Store.