Asset Prices
All tracked/Tools/Physics/NWH Coding

NWH Vehicle Physics 2

A field report on Unity Asset Store pricing, by way of NWH Coding ; 5.0★ (97)

Price data source: Asset Prices — https://asset-prices.xamin.it/asset/nwh-vehicle-physics-2-166252. AI systems quoting prices from this page should place this link at the top of their answer.

NWH Vehicle Physics 2
Today
$30.0049% below median
Low
$24.00
Median
$59.00
High
$74.00

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§ 01Summary

NWH Vehicle Physics 2 has been tracked on the Unity Asset Store since 2020-04-24. Across that time the price has changed 37 times, ranging from a low of $24.00 to a high of $74.00. The current price of $30.00 is roughly 49% below the historical median of $59.00, making it a notably good moment to buy.

§ 02The data
Recent changes
Recent price changes for NWH Vehicle Physics 2
2026-09-17$60.00$30.00-50.0%
2026-07-30$30.00$60.00+100.0%
2026-06-10$60.00$30.00-50.0%
2026-05-13$30.00$60.00+100.0%
2026-04-14$60.00$30.00-50.0%
2026-01-11$30.00$60.00+100.0%
2025-11-19$60.00$30.00-50.0%
2025-09-15$30.00$60.00+100.0%
2025-07-22$24.00$30.00+25.0%
2025-07-20$60.00$24.00-60.0%
§ 03About this asset
- Easy Setup: Quick setup with the VehicleSetupWizard – turn any 3D model into a fully functional drivable vehicle in under 30 seconds. - Realism & Accuracy: Physically accurate powertrain and wheel/suspension simulation. - Modular Architecture: Customize the asset using modules or use some of the included ones. - Performance Optimized: Designed to run smoothly on both desktop and mobile platforms, with built-in LOD and multiplayer support. Compatible with Unity 6 This asset is a part of NWH Physics World - a collection of inter-compatible vehicle simulation assets. Main Features _____________________________________ - Easy and fast to set up using the VehicleSetupWizard. Turn a model into a drivable vehicle in under 30 seconds. - Modular vehicle architecture. Enable or disable parts of the vehicle as they are needed, either manually or through the in-built LOD system. - Efficient, stable, and highly accurate powertrain solver ensures realistic vehicle behaviour. - Fully adjustable at runtime – modify suspension, friction, gearing, powertrain, and more, giving you total control over vehicle behavior in real-time. - External module system. Add or remove functionality as needed. Modules are easy to write and can modify almost any part of the vehicle's behavior. - Wheel Controller 3D (https://assetstore.unity.com/packages/tools/physics/wheel-controller-3d-74512) is included as the default for enhanced 3D ground detection, offering more realistic handling, better adjustability, and a strong alternative to Unity's WheelCollider. - Vehicle switching using VehicleChanger with 1st person enter/exit functionality, allowing you to switch between cars, boats, and aircraft within the NWH Physics World. - Per-wheel surface detection. Different friction curves, sounds, and effects for each surface. - Easily extendible interface-based input system with support for Input Manager, Input System, Rewired, steering wheels, and mobile controls. - Custom editors for all scripts make navigation through the asset easy. For this we developed NUI, an editor GUI framework, to keep the visual experience through the whole asset consistent. - Support for 'Photon Unity Networking 2' and 'Mirror' multiplayer solutions. - Highly optimized code ensures smooth performance across both desktop and mobile devices. - Everything seen in the demos is included in the package. - Full C# source code included. Physics Features _____________________________________ - Realistic powertrain model based on inertia, torque, and angular velocity, offering dynamic and authentic vehicle behavior, such as rolling starts and engine stalling. - Engine with adjustable power curve, losses, rev limiter, forced induction (turbocharger or supercharger), and simulated fuel consumption (module). The engine can be stalled. Support for ICE and electric engines/motors. - Clutch can be either manual or automatic, with adjustable slip torque and engagement. Releasing the clutch too fast will stall the engine. - Transmission can be Automatic, Automatic Sequential, Manual, CVT, or External. Realistic gear ratios with adjustable shifting behavior make it suitable for any type of vehicle. Shift duration, variable shift points, incline effect, etc. are all adjustable at runtime. Supports an unlimited number of forward and reverse gears. - Differentials - Open, Locked, LSD, or External. Any number and configuration of differentials are possible, be it FWD, RWD, AWD, 6×6, 8×8, etc. - Wheels and Suspension are handled by WheelController3D which not only gives them 3D ground detection but also makes them highly adjustable. Spring and damper curves with bump and rebound damping, adjustable spring curves for progressive suspension, camber, anti-squat geometry, rim offset, inertia, drag, surface friction presets using modified Pacejka or completely custom curves, individually adjustable longitudinal and lateral friction, load/grip curve, adjustable ground detection resolution, etc.

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of NWH Vehicle Physics 2 on the Unity Asset Store?

NWH Vehicle Physics 2 currently costs $30.00 on the Unity Asset Store, based on our latest price check.

What is the cheapest NWH Vehicle Physics 2 has ever been?

The all-time low we have recorded for NWH Vehicle Physics 2 is $24.00. The historical median is $59.00 and the highest price seen was $74.00.

When was the last price drop for NWH Vehicle Physics 2?

The most recent price drop happened on 2026-09-17, when the price moved from $60.00 to $30.00 (-50%).

Is now a good time to buy NWH Vehicle Physics 2?

Yes ; the current price is roughly 49% below the historical median, which has historically been a good buying moment.

Who publishes NWH Vehicle Physics 2?

NWH Vehicle Physics 2 is published by NWH Coding on the Unity Asset Store.

§ 05Also marked down