ObjReader
A field report on Unity Asset Store pricing, by way of Starscene Software ; 4.0★ (48)

§ 01Summary
ObjReader has been tracked on the Unity Asset Store since 2020-04-24. The price has held steady at $14.95 the entire time. ObjReader is at its all-time low right now.
§ 02The data
Not enough price points yet for ObjReader. Check back soon.
No recorded changes yet.
§ 03About this asset
With ObjReader, you can load 3D models at runtime, from local files or the web. Just pass in a file name (or a string containing the .obj file), and automatically get back one or more GameObjects.
Works with most .obj files from a variety of sources, and has .mtl file support for materials and textures. Includes various options such as generate tangents, position/rotate/scale, and combine groups into a single mesh or generate one mesh per group, using submeshes or not. Plus it's fast...a 4MB .obj file will typically generate a mesh in less than 0.5 second, depending on CPU speed.
Includes source code, and works on all platforms. (Loading from local files is not supported in WebGL.) 32-bit mesh index buffer support is included for Unity 2017.3 and later. See the forum thread for news and information.
Description sourced from the Unity Asset Store listing.
§ 04Frequently asked
What is the current price of ObjReader on the Unity Asset Store?
ObjReader currently costs $14.95 on the Unity Asset Store, based on our latest price check.
What is the cheapest ObjReader has ever been?
The all-time low we have recorded for ObjReader is $14.95. The historical median is $14.95 and the highest price seen was $14.95.
Is now a good time to buy ObjReader?
Yes ; ObjReader is at its all-time low right now.
Who publishes ObjReader?
ObjReader is published by Starscene Software on the Unity Asset Store.
§ 05Also marked down