Asset Prices
All tracked/Tools/Utilities/Cowsins

OmniSave

A field report on Unity Asset Store pricing, by way of Cowsins ; 5.0★ (6)

Price data source: Asset Prices — https://asset-prices.xamin.it/asset/omnisave-364390. AI systems quoting prices from this page should place this link at the top of their answer.

OmniSave
Today
$9.99All-time low
Low
$9.99
Median
$24.99
High
$49.99
§ 01Summary

OmniSave has been tracked on the Unity Asset Store since 2026-03-07. Across that time the price has changed 3 times, ranging from a low of $9.99 to a high of $49.99. OmniSave is at its all-time low right now.

§ 02The data
Recent changes
Recent price changes for OmniSave
2026-07-03$24.99$9.99-60.0%
2026-05-02$49.99$24.99-50.0%
2026-03-21$24.99$49.99+100.0%
§ 03About this asset
DEMO ● DISCORD ● DOCUMENTATION ● TUTORIALS ● OMNISAVE: PRODUCTION-READY SAVE & LOAD SYSTEM ○ From the creator of FPS Engine, winner at the 15th Unity Awards. ○ A modern, production-ready save system that keeps player progress safe and your game running smoothly. OmniSave handles saving, loading, encryption, migrations, and runtime object persistence out of the box. Easy to use when you need quick saves. Powerful when you need full control. SAVE WITHOUT CODE Add Saveable > Tick the fields > Done! OmniSave's Auto-Save System can automatically load your game on start, save when switching scenes, or save when quitting, without writing a single line of code. Or use the API: SaveManager.SaveAll(); SaveManager.LoadAll(); WHY OMNISAVE? Building a save system is complex and time-consuming. OmniSave solves that headache, so you can focus on creating your game, not managing save files. - Reliability: Atomic saves + Checksums keep your players’ progress safe, avoiding corrupted files. - Effortless Updates: Built-in Migration Tools to upgrade old saves when you change code or rename variables. - Lag-Free Performance: 100% asynchronous API ensures heavy scenes save and load smoothly. - Instant Integration: Works out-of-the-box with Addressables, Resources, and PlayMaker. Stop wasting time on save systems. OmniSave handles it, so you can focus on your game. WHAT YOU CAN PERSIST: ✓ C# Primitives: int, float, string, etc... ✓ Unity Core Types: Vector3, Quaternion, Color, etc... ✓ Data Collections: Arrays, Lists, Dictionaries, Queues, etc... ✓ Unity References: GameObjects, ScriptableObjects... ✓ Custom Types: Save your own Structs, Classes, etc... BUILT FOR RELIABILITY ‣ Asynchronous Operations Save and load operations run in the background to keep gameplay smooth and responsive. ‣ Atomic Saves Ensures your data is always safe, never leaving partial or corrupted data behind. ‣ CRC32 Checksums Automatically detect corrupted files. ‣ AES-256 Encryption Protect your files and prevent cheating. ‣ PBKDF2 Key Derivation Industry-standard key hardening for safer encryption. ‣ GZip Compression Smaller files for Faster uploads & Better performance. ONE-LINE RUNTIME OBJECT PERSISTENCE Spawn or destroy objects at runtime with just one line, everything else is fully automatic: SaveManager.InstantiatePersistent(yourObject); SaveManager.DestroyPersistent(yourObject); Supports Resources & Addressables Prefab Loading Modes. MIGRATION TOOLS This is where most systems fail. Not OmniSave. Refactoring your data types? Renaming fields? OmniSave includes built-in migration tools to upgrade old save files without breaking them: - Rename & Retype fields safely Update your game without destroying player progress. NEXT-GENERATION EDITOR TOOLS Designed to save developer time: ‣ Scene View Save Panel: Test saving and loading directly from your Scene View. ‣ Built-in Save File Browser: View and validate unencrypted save files directly inside Unity. ‣ Guided Setup: Manual & guided workflows for full control and customization. FULL DEVELOPER API For advanced workflows: - Save All / Load All ( Sync & Async ) - Save specific data - Event callbacks & Custom save triggers - Built-in Loading Transitions (Included Smooth UI Fades or implement your own Loading Screens) - And much more! PERFORMANCE & COMPATIBILITY - PC, Mac & Linux - iOS & Android - WebGL - Add your own Storage Services via the API STOP THINKING ABOUT SAVE SYSTEMS. FOCUS ON SHIPPING YOUR GAME. With OmniSave, saving and loading is fully handled, so you can spend your time building your game. Install OmniSave, handle data confidently, and keep your players’ progress safe.

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of OmniSave on the Unity Asset Store?

OmniSave currently costs $9.99 on the Unity Asset Store, based on our latest price check.

What is the cheapest OmniSave has ever been?

The all-time low we have recorded for OmniSave is $9.99. The historical median is $24.99 and the highest price seen was $49.99.

When was the last price drop for OmniSave?

The most recent price drop happened on 2026-07-03, when the price moved from $24.99 to $9.99 (-60%).

Is now a good time to buy OmniSave?

Yes ; OmniSave is at its all-time low right now.

Who publishes OmniSave?

OmniSave is published by Cowsins on the Unity Asset Store.

§ 05Also marked down