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PhysioBrush: Procedural Bone Physics & Jiggle Generator

A field report on Unity Asset Store pricing, by way of Rip Vertices Studio ; 5.0★ (3)

Price data source: Asset Prices — https://asset-prices.xamin.it/asset/physiobrush-procedural-bone-physics-jiggle-generator-375898. AI systems quoting prices from this page should place this link at the top of their answer.

PhysioBrush: Procedural Bone Physics & Jiggle Generator
Today
$28.99All-time high
Low
$14.49
Median
$28.99
High
$28.99

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§ 01Summary

PhysioBrush: Procedural Bone Physics & Jiggle Generator has been tracked on the Unity Asset Store since 2026-05-22. Across that time the price has changed 3 times, ranging from a low of $14.49 to a high of $28.99. $28.99 is at the highest price we have recorded (the low was $14.49); waiting for a sale is likely worth it.

§ 02The data
Recent changes
Recent price changes for PhysioBrush: Procedural Bone Physics & Jiggle Generator
2026-09-09$14.49$28.99+100.1%
2026-08-26$28.99$14.49-50.0%
2026-06-07$20.29$28.99+42.9%
§ 03About this asset
Turn any bone-free model or with armature into a dynamic Skinned Mesh with physics in seconds! Just paint over the mesh in Unity, and Physio Brush auto-generates the bone chain, skin weights, and physics joints. Forget Blender and tedious manual rigging—adding life to hair, tails, or clothes has never been this fast and easy. -> Check the second one video :) ( and the first one) PhysioBrush - Professional Physics Painting Solution Stop Rigging. Start Painting. PhysioBrush is a revolutionary tool for Unity developers that turns the tedious process of rigging hair, tails, and dynamic accessories into a fast, artistic workflow. Instead of manually placing bones and configuring joints, simply paint the desired physics areas directly on your mesh. PhysioBrush analyzes your mesh volume and automatically generates a high-performance physical bone structure that integrates perfectly with your character. 🌟 Key Features - Artist-Friendly Painting: Use the intuitive brush tool to define physics influence. No more fighting with vertex weight tables! - Instant Bone Generation: Automatically creates optimized bone chains with pre-configured joints and rigidbodies based on your painted weights. - Centroid Slicing Algorithm: Advanced volume analysis ensures bones are placed perfectly in the center of your mesh (ideal for thick tails and braids). - 4 Specialized Physics Types:Hair: Lightweight chains for strands and ponytails. Tail: Heavy-momentum physics for smooth, organic tail movement. Jiggle: Simple 2-bone spring physics for muscles and accessories. Cloth (Bone-Based): A high-performance alternative to traditional cloth simulation, offering better stability and rig integration. - Auto-Collision Generator: Automatically generates limb and body colliders by analyzing your character's original rig weights. - Non-Destructive Workflow: Change parent bones, adjust curvature, or refine painting at any time without breaking your setup. 🚀 Technical Excellence - Multi-Pipeline Support: Fully compatible with Built-in, URP, and HDRP. - SRP Agnostic: Custom shaders ensure consistent visual feedback across all render pipelines. - High Performance: Optimized bone-based engine that handles hundreds of dynamic strands with minimal CPU impact. - Prefab Friendly: Easily share settings across multiple characters or create unique variations using ScriptableObject-based presets. - Stability First: Built-in protection against mesh "exploding," hierarchy desync, and jitter. 📦 What’s in the Box? - PhysioBrush Core Editor Window. - Physical Bone Engine & Runners. - Automatic Body Collision Generator. - Comprehensive Documentation & Quick Start Tutorial. - Sample character setup. Bring your characters to life in minutes, not hours. Support: ripvertices96@gmail.com See also the other plugins: 3ClickInterior Instantly spawn walls, floors, and ceilings. Real-time Layer painting directly on floors, walls, and ceilings. Bevel (normal-based edge softening). Instantly spawn windows&Doors with holes in walls! LINK Quick Destruction Turn existing static meshes into production-ready destructibles without authoring inner geometry, manually unwrapping cut-surface UVs, or creating a dedicated interior material. LINK FurBrush Complete URP & HDRP fur authoring & rendering tool. Live-paint length, density & flow in Scene view. Shells, GPU Strands & Fur Cards methods. Fast, mobile-ready & optimized for PC/VR. LINK PhysioBrush PhysioBrush is the ultimate secondary motion tool for Unity. Intuitive vertex painting workflow. Add hair,First release tail, and jiggle physics to any character. LINK EasyLine Deform complex meshes & nested prefabs in real-time. Full ProBuilder supports. Native Longitudinal Cut subdivisions LINK

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
What is the current price of PhysioBrush: Procedural Bone Physics & Jiggle Generator on the Unity Asset Store?

PhysioBrush: Procedural Bone Physics & Jiggle Generator currently costs $28.99 on the Unity Asset Store, based on our latest price check.

What is the cheapest PhysioBrush: Procedural Bone Physics & Jiggle Generator has ever been?

The all-time low we have recorded for PhysioBrush: Procedural Bone Physics & Jiggle Generator is $14.49. The historical median is $28.99 and the highest price seen was $28.99.

When was the last price drop for PhysioBrush: Procedural Bone Physics & Jiggle Generator?

The most recent price drop happened on 2026-08-26, when the price moved from $28.99 to $14.49 (-50%).

Is now a good time to buy PhysioBrush: Procedural Bone Physics & Jiggle Generator?

No ; PhysioBrush: Procedural Bone Physics & Jiggle Generator is at its highest recorded price of $28.99. Waiting for a sale is likely worth it.

Who publishes PhysioBrush: Procedural Bone Physics & Jiggle Generator?

PhysioBrush: Procedural Bone Physics & Jiggle Generator is published by Rip Vertices Studio on the Unity Asset Store.

§ 05Also marked down