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Practical Game Accessibility: Case study

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Practical Game Accessibility: Case study
§ 02The data

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§ 03About this asset
We created Out of Circulation specifically to demonstrate game design that prioritizes accessibility. It accompanies the Practical Game Accessibility course on Unity Learn. Practical Game Accessibility is an exciting, self-paced learning experience for intermediate creators. As you work through the course, you’ll create your own game guided by an inclusive design approach. Note: This case study uses the open-source UI Accessibility Plugin.

Description sourced from the Unity Asset Store listing.

§ 04Frequently asked
Who publishes Practical Game Accessibility: Case study?

Practical Game Accessibility: Case study is published by Unity Technologies on the Unity Asset Store.

§ 05Also marked down